ITALIAN BLUE CLUB
Part 1 - Opening Bids Part 2 - Strong Calls Part 3 - Weak Calls Part 4 - Normal Calls Part 5 - 1NT, 2C, 3C Calls Part 6 - One Level Suit Calls Part 7 - Defensive Bidding
1. |
Strong Openings = 17 + |
2. |
Weak Openings: 6-11 |
3. |
Normal Openings: 11-16 |
PART II - DEVELOPMENT OF STRONG CALLS
1. |
Response to 1 Openings (control showing) without intervention 1 : 0-5, maximum 2 controls 1 : 6+, maximum 2 controls Forcing to 2NT level 1 : 3 controls, Game force 1NT : 4 controls, Game force 2 : 5 controls, Game force 2 : 6 controls, Game force 2NT : 7 controls, Game force and then you will not believe us 2/2: 4-5, six carder points mostly in the suit |
2. |
Responses to 1 opening (control showing) with intervention Intervention Response ------------ -------- Double Pass: 0-3 1 : 4-5 Redouble: 4-5 suit 1 1/1/1 Pass: for original 1 Double: for original 1 Next step and above: 3 controls etc 2/2: as original 1NT Pass: 0-5 Double: for penalties (6+) 2/2: 0-5, long suit, non-forcing 2/2: as original 2/2/2/2 Double: for penalties 2NT : 3-4 controls Cue bid: 5 or more controls 3 level Pass: 0-6 Double: For penalties Suit : non-forcing, contesting 7-8 points Summary: 1) After intervention by 1/1/1, Pass replaces 1 and Double replaces 1, gaining one step on 1 intervention and losing 1 step on 1 intervention. 2) On intervention by double, opportunity is made available to show 0-3 or 4-5 points. 3) On intervention by 1NT or above, double is always for penalties 4) On intervention at 2 level, 2NT and cue bid show controls. |
3. |
Development of 1 Openings 1 (0-5) 1/ unbalanced min 4 carder, canapé style for safety 1NT (18-20) balanced 2: Gladiator, opener to bid 2 on way to signoff 2 Pass to play 2/2 to play 2NT six carder with K or Q 3 six carder with K or Q 2: Stayman 2/2 Golden Misiere 5 carder with 5 points or 6 carder with 4-5 points, points distributed in different suits 2NT Five card minor with KQ 3/3 Six carder with KQ 4/4 Texas 2/2 unbalanced hand, minimum 5 carder 2/2/3/3 Minimum 5 carder forcing 1 round (Jump bid) Rebid same suit next round, non forcing New suit, next round, forcing 2NT (23-24) Balanced Pass : Natural 3 : Gladiator, opener to bid 3 followed by Pass/3/3 to play 3 : Stayman 3/3: 4-5, 5 carder opener to cue bid with a fit (Axx or Kxx) or close at 3NT or 4/4 4/4: Texas 3NT (25-26), Balanced 4: Gladiator (0-3), opener to bid 4 followed by Pass/ 4/4/4/5 to play 4: Stayman 4/4: Natural, 4-5 points 1 (6+, Max 2 controls forcing upto 2NT) 1 : Minimum 5 carder, responses natural min 4 carder 1NT: 18-20 Balanced 2: Baron followed by 2NT, min non-forcing Any call at 3 level is forcing 2: Stayman followed by 2NT, min non-forcing Any call at 3 level is forcing 2/2: Minimum 5 carder 2NT: min, non-forcing 2NT: 23-24 3: Baron 3: Stayman Jump in a suit, six carder semi solid, responder to join with Qx or better 1 (3 controls, game force) 1NT: 18-20 Balanced 2: Baron 2: Stayman 2/2: 5 carder 2/2/2/2: five carder Natural 4 carder by responder 1NT (4 controls) 2/2/2/2: five carder 2NT: 18-20 Balanced 3: Baron 3: Stayman 3/3: Five carder, opener to cue bid with a fit (Axx or Kxx) 2 (5 controls) 2/2/2: Five carder, bids by responder natural 4 carders 2NT: 18-20 balanced 3: Baron 3: Stayman 3/3: Five carder, opener to cue bid with a fit 2 (6 controls) same as above 2/2 (4-5, six carder) Natural (Most of the points in the suit) 2NT (7 controls) 3/3/3/3: 5 carder 3NT: 18-20 Balanced 4: Baron 4: Stayman 4/4: Five carder Summary ------- 1) 1/1: shows max 2 controls and then controls are shown step wise 2) 1 is 6+ and forcing to 2NT level. If opener or responder bid 2NT after next bid by either, it shows minimum hand, which can either be passed or with more points, opener or responder should cross 2NT level with or without jump. 3) After 1, opener bids canapé style for finding a fit on unbalanced hand but after 1/ etc response, opener bids naturally always 5 carder first 4) After any response, opener bids NT on balanced hand after which responder's minimum is gladiator and min is stayman, if response was 1 and min is Baron on any other response 5) Baron is employed only by "RESPONDER" and not by opener. Opener must first show balanced hand by bidding NT 6) Gladiator is employed only by "RESPONDER" to show 0 - 3 points and no game desire on his part 7) With a fit (Axx, Kxx) opener or responder should raise to set the ground for cue-bidding at low level |
4. |
Development of 2 openings (17-24, 4-4-4-1) |
5... |
Development of 2NT opening (21-22 Balanced) 3:
Gladiator |
PART III - Development of Weak Calls
1. |
Development of 2/2 (6-11 Rule of 2 and 3) six carder |
2. |
Development of 3NT (solid 7-carder minor headed with AKQ) |
3. |
Development of other weak openings |
PART IV - BASIC CONCEPTS FOR DEVELOPMENT OF NORMAL CALLS (13-16)
1. |
FOR OPENER: Single suiter i) Hand with 13-14 is considered weak. Hand with 15-16 is considered strong ONLY if the suit is good. ii) Weak hand is shown by bidding min. NT, rebid or raise iii) Strong hand is shown by jump bid. 2NT: good six carder, max AJ In suit: semi solid six carder iv) Balanced 16-17 hand is opened 1NT v) With 13-16, suit, opening bids are 1 : 13-14 VUL, weak 4 or 5 carder 1NT: 13-14 NON VUL or 15 VUL, weak 4 or 5 carder 2 : 13-16, very good suit 3 : 13-16 seven carder very good suit, 7-8 playing tricks |
2. |
FOR OPENER: Two Suiter canapé style i) Weak hand is shown by higher, then lower suit (second suit is at least as long as first suit, may be longer), or by NT or raise. After 1NT response canapé is not guaranteed as bid of lower second suit is to find best fit. ii) Weak hand with 4 and 4 is opened 1 with tolerance for , otherwise 1 iii) Strong hand is shown by: reverse(not at 1 level): Second suit, 5 carder Jump in second suit: Second suit semi-solid six carder (except when second suit is in which case it shows 4 carder and semisolid six carder first suit) Jump in partner's suit: when opener was himself going to reverse in that suit |
3. |
FOR RESPONDER: single suiter i) 1 over 1 is 6+ (one round force), 1NT is 8-10, 2 over 1 is 11+ forcing to 2NT ii) Second round jump in own suit is 10-11, semi solid six carder iii) Second round jump in opener's 1 suit is 9-10 non forcing but in opener's 1/ suit is 12+, SuperFit, forcing iv) New suit at 3 level with or without a jump is forcing v) hands with 12+ are shown by: Reverse : second suit five carder (Responder uses 2 or 2 as first bid, even with 3 carder but with some values, to prepare for reverse Jump in a new suit: Semi-solid six carder Cue bid in opponents' suit, opener to bid NT with a stopper Second round jump in opener's major: SuperFit (Min 4 card support with two top honors). Using SuperFit calls (See item 5) |
4. |
FOR RESPONDER: Two suiter ------------- i) Hands upto 11 points are bid in canapé style, higher then lower or NT or raise ii) Hands with 12+ are shown by: Reverse at 2 level: first suit always min 4 carder except when it or higher is three carder with values Second round jump in new suit: first suit min 4 carder, second suit semi solid six carder |
5. |
FOR RESPONDER: SUPERFIT calls in opener's major SUPERFIT means 12+, minimum 4 card support with two top honors in opener's first major or five card support in opener's second major where opener was going to reverse in that suit. Responder shows controls (A or K, not singleton or void) with superfit as follows: i) 1/ by opener followed by rebid of 2/2/2NT 2 - 4: control in , not in 2 - 4: control in , not in 2 - 4: Alike controls in and (A for Ascending) 2 - 4: Different controls in and (D for Descending) ii) 1 by opener followed by 2 2/2 - 3: Superfit in , control in /, control in other minor not denied. Opener was going to employ superfit call if rebid was 2 or 2NT 2/2 - 4: Superfit in , 5 card support. Responder was going to reverse in , control in , control in not denied 2/2 - 4: Superfit in , 5 card support. Responder was going to reverse in , control in , no control in 2/2 - 4: Superfit in , 5 card support, Responder was going to reverse in , or control, minimum hand 2/2 - 3: Superfit in , 5 card support, Responder was going to reverse in , better hand, inviting cue bidding iii) 1 by opener followed by 2 2/2 - 4: Fit in , responder was going to employ superfit call, control in /. control in other minor not denied 2/2 - 4: Fit in , 5 card support, responder was going to reverse in , no controls promised in or , better hand inviting cue bid 2/2 - 4: Fit in , 5 card support, responder was going to reverse in , minimum hand, control in and not denied 2/2 - 3: Fit in , 5 card support, responder was going to reverse in , better hand, inviting cue bidding Summary ------- i) On rebid of same major or 2NT, responder's 2/2 followed by 4/4 shows controls and type of controls in / ii) On opener's 1/2, responder's 2/2 followed by jump to 3 shows superfit in and jump to 4/ shows reversible hand in and control in / but jump to 4 shows minimum hand denying controls in /. With better hand, responder raises 2 to 3, still showing reversible hand and inviting cue bidding iii) On opener's 1/2 reverse, responder's 2/2 followed by jump to 4 shows reversible hand in and jump to 4 shows reversible hand in . Jump to 4 shows minimum reversible hand and raise to 3 shows better reversible hand in . |
6. |
SLAM Bidding i) 4NT is Ace asking ONLY of bid by opener or responder in second round of bidding or when it is with a jump. Otherwise, if suit has matched and 4NT is bid after cue-bids, it shows willingness to play at 5 level and asks for continuation of cue bidding. If suit is not matched, it is QUANTITATIVE asking partner to bid six with additional values or else sign off. ii) Principle of fast approach means that after strong opening support or after responder shows 12+, if partner jumps to game, there is no slam aspiration and hand is minimum, but if suit is matched with a single raise, there is slam ambition and cue bids must continue below the game level. iii) When suit has matched, cue bid shows first or second round control (A,K singleton or void) starting from lowest bid. If a suit is bypassed, it initially denies a control, but if that suit is bid next time it shows first round control in first cue bid and second round control in second cue bid. iv) After a jump bid, showing semi-solid six carder partner should raise with any three carder or Qx to set the scene for cue bidding. v) After cue bids, the partner holding minimum hand should not go beyond the game level. Crossing game level shows additional value. vi) Having bypassed a suit in cue bidding twice, and then bidding shows third round control i.e. Qxx or xx. vii) Jump to 5NT asks partner to show quality of the suit agreed. Partner is to bid 7 with two top honors, otherwise: Suit: 6: Suit headed with A or K, min 4 carder 6: Suit headed with A or K 6: Suit headed with Q 6: Suit headed with J or less Suit 6: Suit headed with A or K 6: Suit headed with Q 6: Suit headed with J or less Suit 6: Suit headed with A or K 6: Suit headed with Q or less Suit 6: Suit lacks 2 top honors viii) Responses to 4NT, if Ace asking are 5 : 4 or 1 5 : 3 or 0 5 : Two Aces same rank (both majors or minors) 5 : Two Aces mixed (neither same rank nor same color ( and or and ) 5NT: Two Aces of same color (either both black or both red) To remember: 41-30-RMC (rank/mixed/color) |
PART V - DEVELOPMENT OF 1NT/2/3 Calls
1. |
DEVELOPMENT OF 1 NOTRUMP OPENING: 13-15 with suit, 16-17 any suit Balanced. If 13-15, always with 3 carder and 3 carder 2: (8-11) range, Relay asking for 2: Suit: 13 with 5 carder, 14 with 4 carder 2/2NT/3: sign off 3/3/3 : 11 points, inviting 4/4 : To play 2: suit, 14 with 5 carder or 15 with 4 carder 2/2NT/3/3 sign off 3/3: 11 points, inviting 4/4: To play 2: 16-17 ( for Spades, for Strong) 2NT: Stayman 3 : no major 3 : both majors with 3 card 3 : major 3 : major 3NT: both majors with 3 card 3/3 signoff 3/3 forcing 2NT: suit 15 with 5 carder 3/3 signoff 3/3 inviting 4/4 To play Double on intervention replaces 2. Double on intervention shows 16-17 2: stayman, 12+ Game force 2: 16-17 suit 2/3/3: 5 carder, opener to raise with a fit (Axx or Kxx) or bid NT or show 2nd suit 2NT: Opener to show second suit 3 : raise, opener to cue-bid (4 card support) 3 : Semi-solid six carder, opener to join on Qx or better 3NT: To play 4 : To play (4 card support) 2: 16-17 major 2NT: opener to show second suit 3/3/3: five carder, opener to cue bid with a fit and raise with Qxx or less support or bid NT 3: opener to cue bid 3NT/4: To play (4 4 card support) 2NT: 13-15 suit 3: Relay for strength and length of suit 3 : 13-14, 4 carder suit 3 : 15, 4 carder suit 3 : 13-14, 5 carder suit 3NT: 15, 5 carder suit 3/3/3: five carder, opener to cue bid with a fit and raise with Qxx or less support or bid NT 3NT: To play 3: 16-17 no major 3: Relay for minors 3 : suit 3 : suit 3NT: both and suit 3/3/3: 16-17 five carder New suit five carder Raise support, opener to cue bid On intervention, 2NT or cue bid replaces 2 Double on intervention shows 16-17 (2NT promises a stopper and cue bid asks for a stopper) 2/2: signoff, 0-7, To play, Natural 2NT: Balanced, 10-11, Natural 3/3/3/3: 6 carder headed with two top honors nothing else, Natural Summary ------- i) 2 is relay (8-11) asking for range on which only 2 by opener shows 16-17 while 2/2/2NT show suit with points/length. On 2 responder's 2NT is stayman. Calls upto 3/3 are sign offs ii) 2 is 12+ stayman on which only 2NT shows 13-15 suit on which 3 is relay and opener shows points and length of suit. Calls 2/2/3 are 16-17 and responder can there after ascertain minors or second suit or reverse in 3/3 on which opener bids NT with no fit, raises with 3 card support with Q or less, and cue bids with fit (Axx or Kxx) iii) Jump to 3 shows only 6 carder with 2 top honors, nothing else in hand. |
2. |
DEVELOPMENT OF 3 OPENING ------------------------- 13-16 seven carder very good suit, 7-8 playing tricks Effort is to play in NT by showing stoppers, not suits 3: stopper 3 : stopper, no stopper 3 : stopper, no stopper 3NT: and stopper 4 : No stopper in or or both 3: stopper (no stopper) 3 : stopper, no stopper (NOTE: critical suit is ) 3NT: and stopper 4 : no stopper 3: stopper (no or stopper) 3NT: and stopper 4 : No stopper either in or or in both 3NT: stoppers in , and , To play 4 inviting 4/4/4: semi-solid 6 carder, 12+ slam interest Cue bid with fit, otherwise natural Summary ------- i) Bids shows stoppers. With stoppers missing in a suit, 4 is signoff ii) After 3-3, bid of 3 by opener shows stopper in , the CRITICAL SUIT, and denies stopper in iii) Jump by responder in new suit is 12+, six carder semi-solid suit, slam interest |
3. |
DEVELOPMENT OF 2 OPENING 13-16 Very Good Suit, normally six carder 13-16 only Suit OR 15-16 with a side suit 2: Relay 2: 15-16, 4 carder Pass/2NT/3/3 To play 2: 12+ five carder (reverse) 3: Minimum 4 carder support, opener to cue bid 3: 12+, 4 card , 6 carder semi-solid 4: 12+, five card support in , responder was going to reverse, no control in , waiting bid not necessarily control in 4: 12+, five card support in , control in 4: To play 2: 15-16, 4 carder Pass/2NT/3/3: To play 3: 12+, five card (reverse) 3: Minimum 4 card support, opener to cuebid 4: 12+ five card support in , responder was going to reverse, no control in , waiting bid not necessarily control in 4: Same as above, control in 4: 12+, 4 card , six carder semi-solid 4: To play 2NT: 13-16 suit, stoppers in two side suits 3: To Play 3: Relay for NT probe 3 : stoppers in and 3 : stoppers in and 3NT: stoppers in and 3: 12+, five card (reverse). may be waiting bid 3NT: no support for 3 : fit in , stopper in , not in 4 : fit in , stopper on but not a control 4 : fit in , control in 4 : Qxx or less support, hence no cue bid (fit means min Axx or Kxx support) 3: 12+, 5 card (reverse) 3NT: no support for 4 : fit in , stopper in or but not a control 4 : fit in , control in , no control or stopper in 4 : fit in , control in , no control or stopper in 4 : Qxx or less 3 card support, hence no cue bid 3: 13-16 suit, stopper in one side suit 3: Relay NT Probe 3 : stopper in 3 : stopper in 3NT: stopper in 3: 12+, 5 carder (reverse) may be waiting bid 3 : stopper in , no support for 3NT: no stopper in , no support for ,stopper in 4 : fit in , no control in 4 : fit in , control in 4 : Qxx or less 3 card support 3: 12+, 5 card (reverse) may be waiting bid 3NT: no support in , stopper either in or 4 : fit in , no control in 4 : fit in , control in 4 : Qxx or less 3 card support 4/4: 4 card , six card semi-solid /, slam intention 3: 15-16, 4 card 3: 12+, 5 carder, opener to bid naturally 3: 12+, 5 carder, opener to bid naturally 3NT/4: To play 4: Support, opener to cue bid 3/3/4: 15-16, 6-5 distribution, responder bids naturally 4: 15-16 very good suit 2/2: 6-10, 5 card 4: 15-16, opener was going to reverse in /, no control in 4: 15-16, opener was going to reverse in /, control in and 2NT: 11-12 balanced Natural 3: 8-10 raise Natural 3/3/3: 12+ semi-solid six carder
Raise with Qx or better or rebid
or 3NT |
PART VI - DEVELOPMENT OF SUIT CALLS OF ONE (13-16) Minimum 4 carder, may be 3 carder with a suit
1. |
REBIDS BY OPENER: Single suiter hands 13-14 Minimum NT, Rebid original suit, raise partner's suit 15-16 Jump to 2NT: Weak six carder, at best AJ Jump in original suit: semi-solid six carder |
2. |
REBIDS BY OPENER: Two suiter hands 13-14 Minimum NT, lower suit, raise partner's suit, simple rebid (with and , 4 carder open 1 and then with no tolerance for but tolerance for so that if partner bids 2, opener can bid 2NT showing minimum. With tolerance for , but no tolerance in , open 1) Canapé style, second suit is at least as long as first (may be 4-4) but EXCEPTION: After 1NT, response, first suit may be longer than second as effort is to find the best fit on unbalanced hands 15-16 Reverse at 2 level, or above: canapé, second suit always 5 carder Jump in second lower or higher suit, first suit 4 carder (may not be biddable), second suit semi-solid six carder but EXCEPTION: If second suit is , then first suit is semi-solid six carder and is only 4 carder because 15-16 hands with a good suit and a side suit are opened as 2. Jump to 3 or 4 level in partner's major: reversible hand with 5 card support or 15-16, 4-4-4-1 with 4 card support. Jump to 4 on 2/2 response shows first suit semi-solid six carder and 4 card as partner's 2/2 may be waiting bid. Partner to join first suit with Qx or better. Jump to 4 on 2 response shows first suit 4 carder, six carder semi-solid suit as partner's 2 may be a waiting bid. Partner to start cue bidding as he has already shown values in , by bidding 2 even 3 carder Jump to 4/4 on partner's response of 1/1, shows reversible hand in /, game certain, first round control in /. Direct jump to 4/4 denies FIRST ROUND control in / 5-5 hands 13-14 higher/lower/higher, 15-16 lower/higher/lower 5-6 hands 13-14 higher/lower/higher/lower, 15-16 lower/higher/lower/higher 6-5 hands 13-14 higher/lower/higher/higher, 15-16 lower/higher/lower/higher |
3. |
REBIDS BY OPENER: Three suiter hands 4-4-4-1 13-14 Select better two suits and bid higher/lower 15-16 Treat as 13-14 as hand is not treated as of higher range unless at least one suit is good 5 carder but give a jump to 3 level in partner's major. |
4. |
RESPONDER'S BIDS First Round Second Round 1 over 1: 6+ Minimum NT, rebid, raise, lower suit(canapé): 8-10 Reverse at 2/3 level: 12+, first suit 4 carder, second suit always 5 carder Jump in same suit: (9-10) semi-solid six carder Jump in new suit: 12+, semi-solid six carder. first suit 4 carder Jump to 3 in opener's original minor (1): 9-10 five card support, non-forcing Jump to 3 in opener's first major: 12+, superfit 1NT 8-10 Natural 2/2:11+ May be 3 carder with values, forcing up to 2NT Reverse canapé: 12+, second suit 5 carder, / may be3 carder Jump in new suit: 12+, 4 card /, six carder semi-solid suit, unless it is a superfit call for opener's major Superfit call in opener's major, 12+ New lower suit at 3 level (3 after 2) canapé: forcing, minimum 4 carder, 4 or 5 carder 2 over 1: 11+ minimum 4 card, forcing New Natural lower suit at 3 level, canapé, forcing to 2NT Jump to 2NT 11-12 Dead Center Natural Jump in new suit,12+ semi-solid 6 carder Natural Jump to 4 on opener's 1/1: Gerber Ace asking, opener to show 0-1-2-3-4 step wise Jump to 3 in opener's major 10-11 limit bid Natural Jump to 4 in opener's major 7-9, five card Natural support, one singleton Summary ------- i) 15-16 hands are to be treated as 13-14 unless the hand contains at least one good five carder. ii) Single suiter hands are bid by opener by min NT, raise, rebid,lower suit, if 13-14 and by jump to 2NT if 15-16. Jump in suit always promises six carder semi-solid suit. iii) Two suiter hands 13-14 are bid canapé style higher/lower. With & as suits 4-4, open with tolerance for and with tolerance for . Three suiter 4-4-4-1 hands are opened selecting the 2 best suits, in canapé style. iv) Two suiter 15-16 hands are opened lower/higher (second suit always five carder). Jump in second suit promises first suit 4 carder, second suit semi-solid six carder (except when jump is in , in which case is 4 carder and first suit is semi-solid). Jump in responser's suit shows eversible hand, five card support. v) Responder's 2 over 1 is forcing to 2NT level. Response of 2/2 may be three carder with values in the suit to prepare for reverse or show superfit in opener's major. vi) Responder's second jump in own suit is limited semi-solid six carder but first round jump in a suit or second round jump in new suit shows semi-solid six carder with first suit as 4 carder (unless superfit calls are used). vii) Responder's second round jump in opener's minor () is limited, non-forcing, but in opener's major is forcing. |
1. | TWO SUITER HANDS 5-5 (3rd and 4th position) Legend: SAPV (Strength as per vulnerability) weak : 6-11, Non-vul vs Vul Normal: 13-15, equal vulnerability Strong : 16+, Vul vs Non-vul Jump to 2NT or 2NT on 1NT: Two lowest suits, SAPV Jump to 3 on 1/1/1 : Two remaining suits, SAPV Jump to 2 on 1 : Two major suits, SAPV Cue bid on 1/1/1 : Two extreme suits, SAPV 2 on 1 : 8+, good 6 carder suit, rule of 2 & 3 Jump to 3 on 1 (cue bid) : Two extreme suits, SAPV If strength does not match SAPV calls above, the two suits are bid in a natural manner. Partner bids naturally showing preference in two suits with a jump or cue bid if in game zone. |
2. | OTHER OVERCALLS: (2nd Position) Partners bids 1 over 1: 8+, good five carder, Natural Cue bid shows 12+ and asks for stopper Jump in new suit shows semi-solid six carder, 12+ 2 over 1: 8+ good 6 carder, Same as above, rule of 2 and 3 1NT or 2NT on opening of 2/2/2/2: 16-18 with stopper 2 : stayman 2/2: signoff Cue bid asking for second stopper failing which suit Jump to 3 in a suit, six carder suit headed with two honors, nothing else in hand Two suiter calls SAPV Simple preference to play Jump or cue bid forcing Jump in a new suit, semi-solid six carder, SAPV (ITEM 1) Raise, non-forcing Jump or cue bid forcing Double on strong 1: 16+ Jump or 1NT with 8+ Double: 13+, 3 card support in each remaining suit, max doubleton in opener's suit or 16+, 3 card support not necessary Pass at 1 level 9+, five carder good same suit as opener asking doubler to lead the suit to force opener to play in NT Pass at 2 level, 10+, min. 4 cards in opener's suit with two winners in that suit Simple bid after which if doubler bids again, he shows 16+ Jump in a suit, 10+, min 4 carder Cue bid 12+, asking for stopper Double followed by 1NT: 19-21 with a stopper 2 : stayman 2/2: signoff Cue bid, 6+ Jump in a new suit, 6+ forcing Double followed by jump or cue bid: 21+, Natural Summary ------- i) Double of a suit call shows hand of same strength as opener's with min. 3 card support in remaining suits. Jump by partner shows 10+, cue bid shows 12+. If partner responds without jump, doubler must pass with 13-15, but may take another bid with 16+, jump or cue bid with 19+. If 16+, 3 card support in remaining suits is not necessary. ii) Simple 1NT/2NT overcall shows 16-18 with a stopper, but if initial double, it shows 19-21 with a stopper. iii) Special bids for two suiters are used specifying strength of the hand. If the strength does not fit in the specified calls, hand is bid in a natural fashion. iv) Simple 1 over 1 over calls shows good five carder suit while 2 over 1 shows 8+, with very good six carder suit v) Jump in a new suit shows semi-solid six carder suit, strength varying according to vulnerability. |
3. | OTHER OVERCALLS: Fourth position, BALANCING when RHO has passed Partner's bid 1 over 1: 8+ good five carder Pass with less than 11 Suit, raise: 11+ Jump or cue bid: 13+ 1NT: 8-10 with a stopper 2: Stayman Others natural
2NT without jump 10-11 with stopper |
PART VIII - LEADS
1. | Principles - lower of the touching honors unless lead is from top of sequence against NT contract, in which case lead top of sequence - K from three honors unless it is AK doubleton - A from AK - 10 from J10xx or broken sequence - 3rd best from even number of cards and lowest from odd number of cards |
2. | Leads Lead From ---- ---- A AKx K AK, AKQ, KQJ, KQ10 Q KQx, Qx, QJ10, QJ9 against NT J QJx, Jx, J10, J109, J108 against NT 10 J10x, 10x, A109, K109, Q109, 1098, J108 against NT 9 109x, 9x 3rd best Even number of cards, Rule of 12 lowest odd number of cards, Rule of 10 OR 3 cards with an honor (A,K,Q,J or 10) MUD 3 cards without an honor (Middle, Up, Down: MUD) |