SA-YC Simplified

Part 1

Revised and Simplified by Wayne Flournoy

and Anna Marsh (OKbridge user-name: "ana") - Further revised June 2002 with the help of Paul Hightower

Originally developed as ACBL Standard Yellow Card.

This document has been divided into 2 parts - Part 1 covers the SAYC bidding system and Part 2 covers a few of the optional conventions used on OKbridge.

Main IndexStandard SA-YC Conventions Index
OverviewStayman
Standard SA-YC ConventionsJacoby Transfers to Majors! Jacoby Xfer to Minors! *
General ApproachJacoby 2NT! *
Responses and Later Bidding after 1NT Opening4th Suit Forcing! *
2NT and 3NT OpeningBlackwood
1st Level Bidding/Responses/RebidsQuantative 4NT
Strong 2c.gif - 0.11 K OpenerDOPI *
Slam Bidding ConventionsControl Showing Cuebids
Defensive BiddingGerber *
Balancing Seat BidsGrand Slam Force! *
Competitive BiddingWeak 2/3 Bids
Leads and Signals2NT! Response to Opening Weak 2
Document Links, etc.Raise only Non-Forcing (R-O-N-F)
OKb SAYC CCUnusual NT! *
Note: ! = Alert throughoutMichael's Cuebid! *
Note: HCP=Actual High Card Points: Points=HCP+distributional pointsNegative Doubles!
Note: *= Possible Optional Convention (see below)SOS Redoubles

Overview

Part 1 describes the SA-YC bidding system as played on OKbridge. SA-YC is normally a "five-card majors" bidding system, but players may exercise their own judgement to open a good four-card major in third seat. A few sequences are defined in the later rounds of SA-YC auctions. Players are free to assign "forcing", "invitational", or "non-forcing" meanings to natural calls in such sequences.

All artificial bids/conventions mentioned in Part 1 are standard SA-YC. A novice player may arrange with his partner not to use some of the standard conventions, but the partnership must agree explicitly which conventions are to be excluded. Suggested standard conventions for novices to specifically omit are marked as "1-Star" ( * ).

goto Index

General Approach
  1. Normally open five-card majors in all seats.

  2. Open the higher of long suits of equal length: 5-5 or 6-6.

  3. Normally open 1D with 4-4 in the minors.

  4. Normally open 1C with 3-3 in the minors.

  5. Notrump openings show a balanced hand but can be made with a five-card major or minor suit.

  6. 1NT = 15-17HCP

  7. 2NT = 20-21HCP

  8. 3NT = 25-27HCP {See also Part 2 Gambling 3NT}

  9. Strong artificial 2C Opener = (22+ HCP)

  10. Weak two-bids in diamonds, hearts and spades. (5-11 Points, 6 card suit)

Responses And Later Bidding After 1NT Opening

Stayman

A response of 2C after a 1NT opening by partner is Stayman. It shows 8+ HCP and at least 1 4-card major, or an unbalanced, game-forcing hand with 5+ in a minor, with or without a side major. Stayman is normally avoided with 4333 or 3433 shape, just raise to 2NT or 3NT Opener must rebid 2D (denying a 4-card major), 2H, or 2S. If responder then rebids three of either minor, it shows game/slam interest and at least 5 cards in the bid suit.

If responder has 5/4 or 4/5 in the majors he can rebid the longer major when the response is the shorter major or denial of a 4-card major to show 5: eg., 1N-2-2-3(showing 5xhearts and 4xspades) or 1NT-2-2-2(showing 5xhearts and 4xspades)

Note 1: If opener has 4-4 in majors, opener bids 2H first: if responder's suit is spades, he will rebid 2NT and opener can then bid his 4-card spade suit if he feels a suit contract is best. For example:


OpenerResponderShows
1NT2COpener has 4/4 majors, minimum/maximum NT opener
(not forcing)
2H2NT
3S/4SPass

Note 2: Stayman can also be used in cases where responder has fewer than 8 HCP and intends to pass any response, e.g. if responder has 4-4-4-1 shape (the club being a singleton), any response can be passed to, hopefully, improve the final contract. {see also Minor Suit Stayman}

goto Index

Jacoby Transfers to Majors ( ! )

Jacoby transfers (Xfers) show a five-card major suit:

2D is a transfer to 2H
2H is a transfer to 2S
Opener MUST accept the transfer although he can jump to the three level with 17 points and four-card support for responder's major. {see also Jacoby Xfer to Minors, Minor Suit Stayman and Minor Suit Transfer Bids}

Example A
1NTPass2D! (with any HCP)Pass
2H (normal acceptance of Xfer)PassPass (content to play in 2H)Pass
Example B
1NTPass2D! (with any HCP)Pass
3H (17HCP+4xH)
(invitational)
PassPass/3NT/4H (sign off) Pass
Example C
1NTPass2D! (with any HCP)Pass
2HPass2NT (promising 5)/3H (promising 6+) (invitational)Pass
Pass/3NT/4HPassPassPass
Example D
1NTPass2D! (11+HCP)Pass
2H 2S) 5-5 in the majors, invitational (NF). The sequence 1NT-2!-2-3 is 5-5, (GF), while 5-4 and 4-5 hands should use Stayman rather than a Jxfr
3C/3D (natural GF - possible slam try)
3NT (asks for pref of game in 3NT or 4H)

Note 1: Jacoby Transfers are used also over openers of 2/3NT
Note 2: Jacoby Transfers are "off" altogether if the NT opening is overcalled
.

Jacoby Transfer to minors (J4xf) ( ! ) ( * )

Used if responder has a long minor, less than 8HCP, limited entry making a NT contract undesirable.

After a 1NT opener, a 2S! response is a transfer to 3C, which can be passed with clubs or responder can rebid 3D if his suit is diamonds.

Note: Jacoby Transfer to minors is "off" altogether if the NT opening is overcalled or doubled. J4xfers are also on over openers of 2NT. Over 3NT, 4 is to play unless you have agreed J4xfer on over 3N openers.

Other Responses to 1NT

OpenerResponderShows
1NT2NT8-9HCP usually denies 4-card major
but can be used on v balanced hand
3C/3D6-8Points, 6+ minor suit - limited entries (NF)
3H/3S6+card suit and slam interest (GF+)
4S/4H/5D/5C6+card suit no slam interest
and limited entries for NT (NF)
4CGerber asking for Aces
4NTQuantative not Blackwood:
opener bids 6NT if max, Pass if min

Interference After 1NT Opening Bids

If Opponents Double, Stayman and Jacoby Xfers are "on"


Example

OpenerOppResponder Response Shows
1NTX2CStayman
2D/2H!Xfer to 2H/2S

If Opponents Bid over NT Opener, Stayman and Jacoby Xfers are "off". Bids are natural except for a cuebid (ie. a bid of opp's suit), which can be used with game force strength as a substitute for Stayman
.

Example

OpenerOppResponder Response Shows
1NT2C/2D3C/3D 4/4 majors, opener bids 4 of a
4-card major or 3NT if no 4-card major or a pref for NT
2H/2S3H/3S4 of the unbid major,
opener rebids 4 of the unbid major with 4
or 3NT without 4 of the required major or a pref for NT

If Jacoby Xfer is Doubled

Opener's Possible BidsResponder's Possible Bids
Pass
  1. Make natural bid
  2. XX
  3. Pass (to play)
  4. Bid 2 of a major (sign off)
XX (strong holding in dbled suit)
Complete Xfer to show 3+ trumpsPass or bid on
Jump to 3 of suit

If Jacoby Xfer is Overcalled

Opener's Possible BidsResponder's Possible Bids
Pass
  1. Make natural bid
  2. X to show strength
  3. Pass
X for penaltyPass or bid on
Bid 3 of major with good supporting hand

If Stayman is Doubled

Opener's Possible BidsResponder's Possible Bids
Pass with 4 x clubs
  1. Make any natural rebid
  2. X for penalty
XX with 5 x clubs or 4 x good clubs
Make any natural rebid

If Stayman is Overcalled

Opener's Possible BidsResponder's Possible Bids
Pass
  1. Make a natural rebid
  2. X for penalty
X for penalty with 4 of opp's suit
Bid 4-card major at 2 level

Responses to 2NT and 3NT Openers

Stayman and Jacoby Xfers are "on". J4xfers are on over 2N not 3N unless by arrangement

OpenerResponderResponse Shows
2NT3CStayman
3D/3H!Xfer to 3H/3S
3S!J4Xfer to 4C, adj to 4 if necessary
4CGerber
4NT Quantitative, invites 6NT if max
3NT4CStayman
4D/4H!Xfer to 4H/4S
4NTBlackwood (not Quantitative since 4C
has been used for Stayman

goto Index

Responses/Rebids to 1 of a Suit Opener

Responses to 1 of a major

Example Responses to 1H Opener
OpenerResponderResponse Shows
1H1Smin 6 Points, at least 4xS. Unlimited bid does
not necessarily deny 3x H
1NT6-10HCP and balanced hand. Denies 4x S and, usually, 3x H (NF)
2H
  1. 6-10 Points + at least 3x trumps. Limit bid,(NF)
  2. Over opener of 1S would show 5-card heart suit,
    11+Points. Unlimited bid
2C/2D11+Points and 4+card minor suit.
2NT! J2NT ,13+HCP asks partner to show short suit while agreeing trump fit (GF+)
Note:If not playing J2N, responses of 2NT and 3NT are defined in SAYC as standard, 13-15 and 16-17; however, many OKbridge players prefer 2NT=11-12 and 3NT=13+, so you should agree 'forcing' or 'limit' 2NT response or else you'll have to guess.
If in doubt try to find a new suit bid and then bid 2N/3N
2S/3C/3D(Jump Shift) 17+Points (forcing+)
3H10-12 Points + at least 3 x trumps. Limit raise (NF)
3NT15-17HCP, balanced hand, at least 2 x hearts (NF)(see also "2NT" above)
4H usually 5+ hearts, a singleton or void, and fewer than 10 HCP (NF)

Note: In an uncontested auction any new suit bid (where it is not preemptive) at the 3 level is 100% forcing - This applies to both opener’s and responder’s calls. SAYC, in common with all versions of Standard American, adheres to the new-suit forcing principle, ie., a new suit by responder is forcing for 1 round, unless reponder has previously passed or either player has bid notrump. Having said this, very few 1st/2nd round bids in uncontested auctions are 100% forcing in SAYC – J2N, a jump shift, and a new suit bid at the 3 level are forcing. If responder makes a 2 level first round bid then he usually promises a rebid. See also Part 2 Splinters

Responses to 1C/1D Opener

A 1D opener suggests at least 4-card D suit, since 1C is preferred on hands where a 3-card minor suit must be opened. The exception is a hand with 4-4-3-2 shape, which should be opened 1D. Responses and later bidding generally follow the same principles as "Responses to 1 of a major". Bidding at the one level is "up-the-line" in principle ie., bid next-ranking 4-card suit if no 5+-card suit to bid.

Example
OpenerOpp1ResponderOpp2Responder Shows
1CPass1DPass6+ Points, 4+diamonds, does not deny the majors
or a club fit (unlimited hand)
1H6+ Points, does not deny 4 diamonds,spades
or a club fit (unlimited hand)
1S6+ Points, does not deny 4 hearts/diamonds or a club fit (It is normal to respond 1 with 5/4 or 5/5 majors) (unlimited hand)
1NT6-10 Points, denies 4 diamonds, 4 hearts, 4 spades
and 5 clubs (limited hand, NF)

Note 1: Over a 1C/1D opener, without a higher-ranking 4-card suit to show, responder needs 5 trumps to raise 1C, or 4 trumps to raise 1D, (one less trump will do in a competitive sequence)
Note 2: Responses of 2NT/3NT are standard: (ie., responses of 2NT and 3NT are defined in SAYC as standard, 13-15 and 16-17; however, many OKbridge players prefer 2NT=11-12 and 3NT=13+, so you should agree 'forcing' or 'limit' 2NT response or else you'll have to guess. If in doubt try to find a new suit bid and then bid 2N/3N)
Note 3: There is no forcing minor-suit raise. {See also Part 2 Splinter bids, Inverted Minors and Bergen Raises}

Opener's (non-artificial) Rebids
13-16 PointsNT at cheapest possible level (NF)
Rebid own suit at cheapest available level (NF)
Raise Partner's suit at cheapest available level (shows 3+ trumps) (NF)
Bid "up the line" (eg.,1D-P-1H-P-1S) has a wider range of 13-18 points.(NF)
Non-reverse bid in a new suit (has a wider range of 13-18 points)
(forcing if bid at the 3 level)
17-18 Points Jump in own suit (invitational, NF)
Bid higher-ranking 4-card suit (this "up the line bid" has a wider range of 13-18 points)(NF)-If bid at the 2 level over a 1 level response, it is a reverse, 17-18 points, 1st suit longer than 2nd (NF): if bid at the 2 level over a 2 level response, 17+ (GF)
Bid a lower-ranking 4-card suit at the two level (also 13-18 points), NF over 1 level response, forcing after 2 level response since responder promised a rebid
Jump in Partner's suit, invitational with 3+ trumps. (NF)
Bid in a new suit at the 3 level without jumping(15+points)(GF)
19-22 PointsJump in NT (forcing)
Double jump in Partner's suit (strongly invitational if not game call)
Double jump in own suit (strongly invitational if not game call)
Jump in new suit (forcing)

Note: After a rebid of 1NT by opener, a reverse or jump shift by responder is forcing (poss slam interest), (eg.1C-P-1H-P-1NT-P-2S or 3D). {see also Part 2 Splinter bids}

General Comment: The above rebid structure is peculiar to the OKb version of SAYC and should not be assumed when playing elsewhere. In particular, OKb suggests opener rebid the cheapest of his two suits with any weak hand lacking 3 card support for responder's first suit; so after 1-1-2-2!, opener's 3 could be a minimum with 2254 shape, while 3 would promise extra shape and strength.

When playing SAYC outside of OKb, opener should just rebid naturally, jumping to show extra values.

Jacoby 2NT (J2NT) ( ! )*

If responder jumps to 2NT over a 1H/1S opener, it is J2NT asking opener to show a singleton or void. It shows 13+Points, support for opener's suit and is game forcing. Opener rebids as follows:

OpenerResponderOpenerOpener ShowsResponder
1H2NT!3H!Max hand, 18+Points and strong suit
but denies short suit
Either sign
off in game
or look
for slam
3C/3D/3S!Singleton or void in bid suit
3NT!Medium hand, 15-17 Points, denies
short suit (artificial)
4HMinimum hand and denies short suit
4C/4D/4SStrong 5-card side suit

4th Suit Forcing (4sf) ( ! ) *

When responder is an unpassed hand and rebids the 4th suit in an uncontested auction, it is game forcing and may be artificial.(eg. 1D-P-1H-P-1S-P-2C!-?). Responder is using the 4th suit to indicate a good hand with 11+ points and no attractive rebid. Opener should respond with a natural bid that further describes his hand. Taking the above bidding sequence as an example, opener should rebid as follows:

Opener's RebidShows
2DRebid own suit with weak hand (NF); semi-artificial, does not promise extra length
2HPrefer reponder's 1st suit with 3+ trumps and a minimum (NF), jump with 15+ (GF)
2SRebid second suit showing 6-5 and good hand (forcing)
2NTBid NT to show stop in 4th suit and a extra values, jump with exceptional strength (19+?)
3CRaise 4th suit with 4+ and extra strength
3DRebid of opening suit showing extra length and strength.
(Jump rebid would show extra values)

4SF does not apply in the following situations:

  1. In an "up the line" bidding sequence, e.g., 1-1-1-1. This is peculiar to OKbridge and not so in the original ACBL SAYC booklet. When not playing on OKbridge, it is forcing and could be 4+ spades with 6+ points or it could be 10+ without spades.
  2. When responder's rebid is a jump bid in the 4th suit, e.g., 1-1-2-3. The jump rebid of the 4th suit is undefined. We recommend it show invitational values and at least 5/5 in the bid suits, so that a bid and rebid of the 4th suit would be natural and game forcing. Since 1 is treated as always natural (on OKbridge), it is sensible to play responder's jump to 2 (after 1-1-1, opps silent) as 4SF, eg., xx-AQx-AKxx-xxx. Opener's 4th suit bids are natural.
  3. In competition, do not count the opponent's suit as one of the first three, e.g., 1-(P)-1-(1); P-(P)-2: responder's 2 bid is forcing (new suit), but natural. Experts commonly use the cue-bid of the oponents suit as a general forcing bid (2 in this case) such as with a balanced hand lacking a stopper in spades.

Strong 2C Opener

In general a 2C opener shows 22+ points, and is forcing to 3 of a major or 4 of a minor. If opener rebids 2NT after a 2D response, showing 23-24HCP and a balanced hand, the same responses may be used as over a 2NT opener There are exceptions to the number of HCP needed for a 2C Opener. The following are guidelines only:

  • 23HCP at least if hand is balanced
  • 17HCP at least if 1-suited hand within one trick of game (9 playing tricks)
  • 21HCP at least if hand has 8 playing tricks

    Responses
    OpenerResponder Response Shows
    2C2DArtificial negative, (usually less than 7HCP
    but may be "waiting" with a good hand unsuited to
    a positive response)
    2H/2S/3C/3D8+HCP (or 1.5 honour tricks) + 5-card suit
    headed by Q or better
    2NT8+HCP, balanced hand

    goto Index

    Slam Bidding

    Blackwood Convention

    Blackwood 4NT is used to ask for Aces. Responses to 4NT show the number of Aces by steps. A 5NT bid that follows Blackwood 4NT asks for Kings.

    Blackwood asking for Aces
    InitiatorResponderShows
    4NT 5C0 or 4 Aces
    5D1 Ace
    5H2 Aces
    5S3 Aces

    Blackwood asking for Kings
    InstigatorResponderShows
    5NT 6C0 or 4 Kings
    6D1 King
    6H2 Kings
    6S3 Kings

    Note: Although not always possible, if the Blackwood bidder wishes to sign off in 5NT, he should bid an "unplayable" suit at the 5 level (ie. an unbid suit or opp's suit) and the responder is obliged to bid 5NT
    eg. (assume opps pass) 1H-2D-3D-4NT-5C-5S-5NT.

    {See also Part 2 Roman Key Card Blackwood}

    Quantative 4NT

    A direct raise after 1NT/2NT to 4NT is Quantitative and invites 6NT if opener is maximum or Pass if minimum. Also applies over partner's direct overcall of 1NT if no interference from RHO.

    DOPI *

    "Double with 0 Aces, Pass with 1". Allows response to Blackwood over opponent's interference

    The Bids Are:
    Double0 Aces
    Pass1 Ace
    Next available bid2 Aces
    2nd available bid3 Aces
    3rd available bid4 Aces

    Control-Showing Cuebids

    A control-showing bid may be used to find 1st and 2nd round controls once the trump suit has been agreed. The control-showing bid is a non-jump bid in an unbid suit at or above the 3-level (if agreed trump suit is a major) or the 4-level (if trump suit is a minor) . (Do not muddle "trial bids" with control-showing bids, eg., 1H-P-2H-P-3C would be a trial bid, usually shortage, asking if responder can help in that suit)

    Rules for control-showing bids:

    1. Never pass a control-showing bid

    2. With two controls, it is usually better to first bid the one that keeps the bidding lower. In some cases it is better to reverse the order, i.e., 4C-4H-4S rather than 3S-4H-5C.

    3. Bid suits first that have not been bid by your partnership. Bid Aces 1st, Voids 2nd, Kings 3rd. An exception, is to bid a 2nd round control in an unbid suit before cueing 1st round control in a suit that has been shown or denied. Avoid bidding a singleton or void in a suit bid naturally by your partner.

    4. Return to the agreed trump suit (below game if possible) to discourage a slam try. A bid above game by partner is a strong slam try and you should return him to the agreed trump suit - any other bid would show acceptance of the slam and possible grand slam aspiration. {see GSF below and Part 2 Voluntary Bid of 5 of a Major}

    5. If a control-showing bid is doubled, redouble shows 2nd round control of that suit. A pass encourages partner (versus a return to agreed trump suit to discourage).

    6. Control-showing bids above five of the trump suit are a try for seven.

    7. If either partner is able to judge the correct final contract he should bid it as soon as possible.

    8. The partnership is committed to playing in the agreed trump suit once a control-showing bid is made.

    Gerber *

    Gerber is used to ask for Aces and Kings over an opening 1NT or 2NT bid by partner or a rebid of 1NT or 2NT by partner. 4C asks for Aces and 5C for Kings.

    Responses to Gerber are:
    4C
    asking for Aces
    4D0 or 45C
    asking for Kings
    5D0 or 4
    4H15H1
    4S25S2
    4NT35NT3

    Note: If the Gerber instigator makes any bid other than 5C, it is to play (including 4NT)

    Grand Slam Force (GSF) *

    A bid of 5NT without the preceding 4NT Blackwood bid is a GSF and asks partner to bid 7 of the agreed trump suit if he has 2 of the 3 top trump honours (ie.A,K,Q)

  • Bid 6 if you have less than 2
  • Bid 7 if you have 2
    {See also Part 2 Voluntary Bid of 5 of a Major}

    goto Index

    Defensive Bidding

    Defensive Overcalls after an Opening of 1 of a Suit
    at 1 level
    with 8-16 Points
    1. bid good 5-card suit. Suit quality depends on HCP
    2. bid a very strong 4-card suit if max HCP
    Overcall
    at 2 level
    with 8-16 Points and a substantial suit or excellent distribution
    (e.g. 2x 5-card suits)
    1NT15-18HCP with stop in opener's suit. (Jxfers are "off" Stayman is "on")
    DoubleOpening hand possible shortage in opener's suit
    Cuebid!
    (minor)
    8+Points. Michaels Cuebid asking for takeout in majors
    Cuebid!
    (major)
    10+Points. Michaels Cuebid showing 2-suited hand
    (Other major + unidentified minor suit)
    Jump in a suitPre-emptive: same values as opening pre-empts
    2NTUnusual NT showing 8+Points and at least
    5/5 in the lower 2 unbid suits


    Responses to 1 Level Overcalls
    Raise6-11 Points and 3+ trumps
    Jump Raise10-12 Points and 4+trumps
    Raise to Game 1. Weak distributional hand with v good trump support
    2. Strong HCP and adequate trump support
    New Suit9-13 Points, usually denies fit in partner's suit (non-forcing)
    Jump Shift12-14 Points with good 6-carder
    1NT9-12HCP, balanced hand.Implies stops in the unbid suits.
    Guarantees stop in opp's suit
    2NT (non-jump)11-13HCP, balanced.Implies stops in the unbid suits.
    Guarantees stop in opp's suit
    2NT (jump)13-15HCP, balanced.Implies stops in unbid suits.
    Guarantees stop in opp's suit
    3NT15-16HCP, balanced.Implies stops in unbid suits.
    Guarantees stop in opp's suit
    Cuebid
    opp's suit
    Asks pard about strength of his overcall (forcing 1 rnd, invitational)
    1. Bid 2 of own suit = minimum overcall
    2. Any other bid = 11+Points

    Note: Responses to 2-level overcall may be made with a weaker hand, since overcaller has indicated a stronger hand.

    Pre-empt Bids

    Pre-empt bids are weak 2 (except 2C)/3 bids showing a 6/7-card suit of reasonable quality and 5-11 Points. If the hand also has a 4-card major then pre-empt bids should not be used. Pre-empting is intended to keep the opposition out of the bidding, not one's partner. It is better to wait until your partner has passed before pre-empting.

    Note: A 4H or 4S opener is pre-emptive but stronger than an opening 2 or 3 bid and should have good distributional values. A double over an opening 4H/4S bid is for takeout but can be passed if you think penalty would be more profitable. 5C/5D openers are also pre-emptive, but a double over such a bid is penalty oriented.

    Responses to Opening Pre-empt Bids

    Over an opening 3 bid, partner should pass unless he has 15+ points.
    Over an opening weak 2 bid:

    1. 2NT response is forcing and shows game interest (even if the opps intervene). Opener should show a "feature": ie. a suit with Ace or King. With no feature, rebid suit or raise to 3NT. {See also Part 2 Ogust}
    2. 3NT is to play.
    3. A raise in opener's suit is invitational but not forcing. {See R-O-N-F below}
    4. A new suit response (5+carder) is forcing for one round. Opener can bid a 4-card minor (headed at least by Q) or bid NT showing 8-11 Points, support partner's suit (if 3 of them or dblton with honour), rebid own suit (showing minimum 5-8 Points)

    Raise Only Non-Forcing (R-O-N-F)

    A method of responding to weak 2 openers which utilises both 2NT and a new suit as forcing responses. Hence, the raise of partner's suit is the only non-forcing response below game.

    Unusual NT( ! ) *

    1. A jump overcall of 2NT over a 1 of a suit opener is Unusual NT and shows at least 5/5 in the lower 2 unbid suits. It is normally used defensively with a weak hand (8-10 Points in the 2 suits).
    2. After a strong 2Copener, an overcall of 2NT may be used in the same manner but should have 16-19 Points
    3. A jump overcall of 2NT followed by a raise of partner's suit, or a cuebid indicating control in opp's suit, shows a strong hand (16-18 Points)

    Responses to Unusual 2NT are:

    1. Preference bid
    2. Jump preference bid (mostly pre-emptive)
    3. Cuebid for game or slam invitation
    4. Bid another suit (non-forcing)
    5. Bid 3NT with stops in the other 2 suits and enough entries for the long suits
    6. Bid 4NT which would be Blackwood

    Note 1: Except 3NT, any other NT bid after both opponents have bid and partner has passed can also be considered as Unusual NT
    Note 2: A 4NT bid over opp's opener of 1 of a suit should also be recognised as Unusual NT

    Michaels Cuebid ( ! ) *

    The Michaels Cuebid promises a 2-suited hand.

    Examples

    Opp1O/CallOvercall Shows
    1C2C!8+Points showing both majors
    1D2D!8+Points showing both majors
    1H2H!10+Points showing spades and an undisclosed minor
    1S2S!10+Points showing hearts and an undisclosed minor

    Note 1: A response of 2NT over the major suit cuebid asks partner to bid his minor

    Note 2: In a competitive auction, if 2NT is unavailable, responder can bid 4C (non-forcing) or 4NT (forcing) to locate the minor. 3NT is always to play.

    Note 3: The strength of the Michaels Cuebid follows the same guidelines as used for Unusual NT overcall. It is more "shape" than HCP that counts

    Note 4: Michaels Cuebid typically shows at least 5/5 shape, but over a minor-suit opening, just 5/4 shape in the majors is permissible so long as the 4-carder is reasonably good.

    Note 5: Novice players may choose to use the Michaels Cuebid overcall for the majors only ("higher-suits cuebid"). ie. When opps have bid 1 of a minor, a cuebid of the minor shows at least 5/5 in the majors

    Examples

    Opp1O/CallOvercall Shows
    1C2C!8+Points and 5/5 in the majors
    1D2D!8+Points and 5/5 in the majors

    goto Index

    Balancing Seat Bids

    You are in the balancing seat after a bid (usually an opening bid) followed by 2 passes: you may double for takeout or overcall with a weaker hand than you would in the direct seat. Partner should recognise this and adjust his reponses accordingly.

    Note: After 2 passes, in the third seat, you may open 1 of a suit with a weaker hand than normal - again, partner should recognise this and adjust his responses accordingly: your rebid will tell him your strength. A useful and simple convention is Drury (or Reverse Drury), which can be used by Responder to find out if the Opener has opened 1 of a major in the 3rd seat after 2 passes, with a full opener or a light balancing opener

    Balancing Bids after Opener Followed by 2 Passes

    Opp 1Pard 1Opp 2Pard 2Pard 2 Shows
    1HPassPass1S Can be weaker than in direct seat
    with 5-card suit or good 4-carder
    1HPassPass1NT10-15 Points + heart stop
    1HPassPass2SAt least 13 Points and good 6-card suit
    1HPassPassX12+Points
    support for the unbid suits
    1HPassPassX19+Points with stop in hearts
    and balanced hand
    Pass1SPass2NT
    1HPassPass 2NT(!) Unusual NT! or, if not playing Unusual NT,
    balanced hand, 15-18HCP + good heart stop
    1HPassPass2HStrong hand with 2 good suits,
    void in hearts (or AH single)
    1HPassPass3NTTo play
    1HPassPassX Blackwood asking for aces
    Pass1SPass4NT


    Note

    Opp 1Pard 1Opp 2Pard 2 Shows
    1HPass2HPassThis is also a balancing seat situation for
    Pard 1, since opps have limited their hands.
    If Pard 1 passes then it is a balancing situation for Pard 2 but
    bear in mind vulnerability and the possibility that your side
    may be better off passing and that your pard didn't balance!
    Pass?------

    goto Index

    Competitive Auction

    Since there are almost endless possible sequences, it pays to have simple guidelines to prevent bidding misunderstandings. Bids have the same meaning as they would have without the interference bid. ie.they do not guarantee extra HCP: however, there are one or two extra bidding options now open to both opener and responder:

    Example A
    Pard 1Opp 1Pard 2Opp 2Pard 2 Shows
    1S2C3CPassThe 3C cuebid is game forcing
    and indicates support for pard's suit
    1S2CX!PassNegative Double

    Example B
    Pard 1Opp 1Pard 2Opp 2Pard 1 Shows
    1DPass1S2CWith a holding of, say,
    SJxx
    HAxxx
    DAQJx
    CJx
    and no interference your correct rebid is 1NT.
    Since Opp2 bid 2C and you do not have a club stop, you must bid your 2nd choice of 2S, even though your pard has only promised 4 x spades
    2S-?--?--?-

    Responses (by an unpassed hand) after Opp's Overcall of 1 of a Suit
    BidShows
    X!Negative Double, 6+ Points (see Example A above)
    Raise6-10 Points + 3 major- or 4 minor-trump support
    Game Bid10+ Points with 4+ trumps (usually signoff)
    Jump Raise10-12 Points with 4 trumps (invitational)
    New Suit at 1-level8+Points and 4+-card suit (unlimited forcing 1 rnd)
    1NT8-11HCP balanced with stop in opp's suit (not forcing)
    2 over 19+Points, 5-card suit (forcing for 1 rnd)
    2NT12-15HCP, balanced with stop in opp's suit (invitational)
    Jump Shift17-19 Points with support for pard's suit or 5-card suit
    (forcing to game)
    Cuebid17+Points, support for pards suit + 1st or 2nd rnd
    control in opp's suit. (forcing to game, slam invitation)

    Responses (by an unpassed hand) after Opps Overcall of 1NT

    BidShows
    Double 9+Points and can be penalty oriented
    Raise5-8 Points with 3+ trump support
    New Suit5-8 Points with good 5-card suit
    PassNo support for pard and no good suit

    Responses after Opp's Takeout Double

    Pard 1Opp 1Pard 2Pard 2 Shows
    1DX1H/1SUnlimited (forcing 1 rnd)
    1NT6-8HCP denies 4 diamonds, balanced (NF)
    2C6-10 Points + 6-carder or v good 5-carder (NF)
    2NTpromises 10+HCP,4+trumps(limit or better raise)
    XXpromises 10+Points, without support(NF)
    Note:it is better to make a more descriptive bid of 1H, 1S,or 2NT
    unless you are preparing the way to double opps
    2H/2S/3C6/7-card suit, pre-emptive (NF)
    3DLess than 10 Points + good trump support(pre-emptive)(NF)

    Bids over Opponent's Pre-empt

    1. Double for takeout {See also Part 2 Lebensohl}
    2. Overcalling a suit or NT is natural and non-forcing
    3. Cuebid (minor)! is Michaels Cuebid
    4. Cuebid (major) Strong showing good stop, single or void in opp's suit - asks partner for his best suit (game forcing+)

    Takeout Doubles (t/oX)

    The double of an opening suit bid at the 1 or 2 level or over a pre-empt bid is a takeout double. Minimum requirements vary, depending on distribution and the level of bidding at which partner must respond.

    1. A hand that has at least 3 cards in all the unbid suits may bid a t/oX with 13+Points
    2. A hand that has at least 4 cards in all the unbid suits may bid a t/oX with 11+Points
    3. If the doubler has previously passed, a t/oX promises 9-11 Points and 4 cards in the unbid suits
    4. With 17+Points you can use the t/oX with 1 or more very good suits (or NT stops in all the suits). The t/oX is followed by a suit bid to indicate a strong hand.
    5. A jump bid after the t/oX is forcing.
    6. A 4NT bid after the t/oX is Blackwood

    Responses to partner's t/oX if RHO passes

    BidShows
    Minimum bid0-9 Points
    1NT6-10HCP balanced with stop in opp's suit
    Jump bid (below game)10-12 Points (invitational)
    2NT10-12HCP with stop in opp's suit and no 4-card major
    Cuebid13+Points or 10-12 Points with 2x4-card majors (forcing)
    3NT13-16HCP
    Double JumpLess than 10 Points with 6-carder (pre-emptive)
    PassAt least 5 of opp's suit. Guarantees 3 trump tricks

    Rebids by Takeout Doubler after Minimum Response

    BidShows
    Pass15 Points or less
    Raise16-18 Points + 4-card trump support
    18-20 Points if raise is at 3 level in non-competitive auction
    Jump Raise18-20 Points + 4-card support
    New Suit18-20 Points, 5+-card suit.
    Fewer Points if also has 4-card unbid major
    Jump Shift6+card self-sufficient suit and strong hand (not forcing)
    1NT18-20HCP
    2NT19-21HCP if non-jump or 21-22HCP if jump
    3NT9 playing tricks
    Cuebid of opp's suit21+Points, slam interest

    Negative Doubles ( ! )

    A double at the 1 or 2 level after partner has opened and RHO has overcalled, is a Negative Double and is used to indicate a biddable hand, promising the other 2 suits and leaving bidding room for partner.
    Note: Bidding a major at the 2 level or higher shows 11+Points and a 5+-card suit.

    Use of Negative Doubles

    Pard 1Opp 1Pard 2Pard 2 Shows
    1D1HX!6+HCP and 4(+) S/.
    (A bid of 1S is "up the line" at least 4, 9+points).
    Note: If pd's next bid has to be at the 2+ level eg.,1-(2)-X!, then 9+points.
    1D1SX!6+Points and 4+ H/
    1C1DX!6+Points and 4/4+ in the majors
    1H1SX!4/4+ in the minors

    Note: A direct double over opponent's opening of 1NT is usually penalty oriented.

    Responses to Negative Doubles

    BidShows
    Minimum (below game)upto 16HCP (non-forcing)
    Jump16-18 Points (non-forcing)
    Cuebid of opps suit19+Points (forcing to game)
    Pass (rare)For penalty

    Note 1: All rebids by the Neg Xer below game are non-forcing, except a cuebid of opps suit.
    Note 2: Using Neg Xes means that partner is unable to double for penalty. Therefore, when an opp's suit overcall is followed by 2 passes, opener should try to re-open with a double, if he has 2 or less cards in the opp's suit, since partner may have passed with a good hand for penalties.

    Penalty Doubles

    If your agreement is to play Negative Xes through 2S then a penalty oriented double would be:

    1. X of a 3+ level bid (except over opp's preemptive opener when double is for takeout, see t/oX above)
    2. Direct X of a NT bid
    3. Direct X of opp's overcall of 1NT
    4. X after partner has accurately described both his strength and distribution
    5. X after either partner has made an earlier redouble
    6. X after either partner has made a penalty X earlier or passed a takeout double
    7. X of any artificial bid (eg. Stayman,Cuebid, Blackwood) or responses. This is also lead directing
    8. X of an opening game bid in the minors
    Note 1: Be wary of doubling for penalty on the strength of partner's overcall
    Note 2: Unless noted elsewhere, any bid or double by the opponents cancels any convention intended for non-competitive auctions
    Note 3: If the opponents use a convention (such as Michaels or the Unusual NT), you can double the artificial bid to show at least 10HCP or cuebid one of the opp's shown suits to force to game
    Note 4: A forcing pass is used when opps are clearly competitively bidding for pre-emptive reasons and you are unsure if you should double or bid higher (usually past game). A pass forces partner to either double or bid.

    Redoubles

    A redouble can have 5 different meanings:

    No.Pd1Opp1Pd2Opp2Shows
    1.4S+ XXXPassPenalty to play
    2.1NTPass2D!XPenalty - good diamond suit
    XXPassPassPass
    3.1SXXXPass10+HCP - to play
    4.1DPassPassXSOS-responder cannot stand the X but can support at least 2 of the unbid suits
    PassPassXX-?-
    5.1C XPassPassSOS-Opener does not relish playing in 1CX and is asking pard to bid his best suit
    XXPass-?- -?-

    Note: SOS redoubles are recognisable if you remember that there would be no point in redoubling a cheap contract since it would force the Opps to enter the bidding.

    goto Index

    Defensive Leads and Signals

    Defensive signals when following suit or discarding are High Encourages, Low Discourages
    Leads are Top of Touching Honours. {See also Part 2 Lavinthal Discards and Odd/Even (Roman) Discards}

    OKbridge SA-YC CC Default Carding
    Carding High discard encourages, Low discourages: infreq count signals
    Suit-leads 4th best, Kqx, Qjx, Jtx, T9x, kJtx, kT9x, qT9x, xxX, xxxX, xxxXx, aKx
    NT-leads 4th best, aKjx, aQjx, aJt9, aT98, Kqjx, kQt9, kJt9, kT98, Qjtx, qT98,
    Jt9x, T98x, xxX, xxxX, xxxXx

    Pairs may choose to change these options and mark their leads with a "circle". Where no card is marked with a "circle", those marked in "bold italics" will be presumed to be the agreement. Some choices to consider are:

    1. Which card is led from AKx
    2. Which card is led from AK. Does the reverse sequence indicate AK doubleton?
    3. Which card is led from xxx, xxxx, xxxxx
    4. Whether 3rd and/or 5th best leads are used
    5. Whether 3rd best is led from KJ10x, K109x, or Q109x (or from AJ10x or A109x vs. NT)
    6. Whether or not infrequent count signals are given
    Note 1: Normally do not lead unsupported honours from a suit not bid by partner
    Note 2: It is Declarer's responsibility to look at opponents' carding agreements.

    OKBRIDGE SA-YC CC

    Omitting Jxfer to Minors, J2NT, Michaels, Unusual NT, Gerber, GSF, DOPI, 4th Suit Forcing (4sf)

    System Standard American Yellow Card
    NT 1N=15-17: 2N=20-21: 3N=25-27: JXF to Mjors: 3C/3D= invitational
    Majors 5cm: Direct Raise = limit (pre-empt over X)
    Minors 1D shows 4/4432: DR=limit: 1N/1m:6-10: 2N/1m:13-15: 3N/1m:16-17
    Strong 2C shows 22+ balanced or 9+ tricks, 2D response artificial, may be waiting
    Weak 2D, 2H, 2S shows 5-11 hcp, good 6 cards, RONF, 2N reqs feature
    Overcalls 8-16 HCP: cue is 1 Rnd force: jump overcall is pre-emptive
    NT-Over 1N=15-18, 2C= Stayman, other systems off
    Doubles Negative -> 2S
    VS.Doubles New Suit Force 1-level: 2N = Limit raise or better
    Preempts May be light
    Vs.Preempts Dbl is takeout at 2 and 3 level, 2N/weak 2 = 16-19 HCP Bal
    Cuebids Natural
    Slam-Bids Blackwood
    Suit-leads 4th best, Kqx, Qjx, Jtx, T9x, kJtx, kT9x, qT9x,
    xxX, xxxX, xxxXx, aKx
    NT-leads 4th best, aKjx, aQjx, aJt9, aT98, Kqjx, kQt9, kJt9, kT98,
    Qjtx, qT98, Jt9x, T98x, xxX, xxxX, xxxXx
    Carding High discard encourages, low discourages: infreq count signals
    Misc(insert any non-standard SAYC conventions agreed upon)

    1. To include Jxfer to minors add to "NT", "2S forces to 3C/D"
    2. To include J2NT add to "Majors", "J2NT"
    3. To include Unusual NT add to "NT-Over", "UNU NT for lower 2 unbids"
    4. To include Michaels add to "Cuebids", "Michaels, Natural if opps have bid 2 suits"
    5. To include Gerber and Grand Slam Force add to "Slam-Bids", "Gerber over NT, GSF"
    6. To include DOPI add to either "Slam-Bids" or "Misc", "dopi"
    7. To include 4th suit forcing add to "Misc", "4sf"

      Bridge Conventions and Bidding Systems - AnnAM Co.UK

      Part 2

      Some of the Conventions used with SA-YC
      (but mainly with 2/1)


      Index
      Astro!
      Bergen Raises! (Bergen)
      Brozel! (broz)
      Cappelletti! (capp) (also known as Hamilton (ham))
      DONT!
      Drury! and Reverse Drury! (rdrury) and 2-way RDrury
      Flannery! (flan)
      Gambling 3NT! (gnt)
      Inverted Minors! (invm)
      Jacoby Xfer to minors! (J4xf)
      Landy! and Revised Landy! (rlandy)
      Lavinthal Discards (Lav)
      Lebensohl! (Leb)
      Lightner Double
      Minor-Suit Stayman! (mss)
      Minor-Suit Transfer Bids! (mst)
      New Minor Forcing! (nmf)
      Odd/Even (Roman) Discards (o/e)
      Ogust!
      Puppet Stayman!
      Roman Key Card Blackwood (rkc)
      Smolen Transfer Bids! (Smolen)
      Splinters! (spl)
      Texas Transfer Bids! (Texas)
      Unusual over Unusual!
      Voluntary Bid of 5 of a major (Vol5)
      Note 1: DOPI and R-O-N-F have been included in Part 1
      Note 2: ! = Alert throughout NF=Non-Forcing

      Astro ( ! )

      A method of competing against an opponent's 1NT opening bid for 2-suited hands. An overcall of 2c shows at least 5/4 or 5/4 shape in hearts and a minor, 2d shows at least 5/4 or 4/5 shape in spades and any 1 other suit. HCP range approximately 9-14. Any other bid is natural.

      Astro can by partnership agreement also be used in the balancing seat and over 2NT openers (see below) and Gambling 3NT

      The Astro Overcalls are:
      East South Shows
      1NT 2c! At least 4 hearts with unknown minor
      2d! At least 4 spades with unknown 2nd suit


      Note 1: The longer suit can be either way round, ie., at least 9 cards in your 2 suits
      Note 2: One of the Astro bidder's major suits is always known
      Note 3: All direct game calls are sign off

      More Frequent Responses to Astro
      East South West North Shows
      1NT 2c! Pass 2d! Denies 3 cards in the known major (hearts)
      2h! At least 3 cards in the known major (hearts)
      2d! 2h! Denies 3 cards in the known major (spades)
      2s! At least 3 cards in the known major (spades)


      Less Frequently Used Responses
      East South West North Shows
      1NT 2c/d! Pass 2s/3c! 6+spades/clubs, denies 3 of known major (NF)
      2NT! 11+HCP would like to find out what partner's
      other suit is (forcing)
      3c/3d! good 6-card suit, good 3 of other minor,
      denies 3 of known major, (invitational)
      3h/3s! Jump in any suit is natural and invites game.
      Here it invites game in the known major
      Partner should pass if min

      Note1: In competition, if the Astro overcall is doubled, responder may:
      (a) Pass to show at least 4 cards in the suit doubled
      (b) Make a normal response
      Note2: If Opp2 bids over the Astro overcall, the Astro responses have the same meanings as far as possible.


      Options Open to the Astro Bidder
      PassIndicates that 2nd suit is the relay suit
      2 x known
      major
      Shows 5+ & indicates that the relay suit was not the 2nd suit (If this can't be
      tolerated by responder he may bid 2NT forcing the Astro bidder to bid his 2nd suit)
      3 x suit5+ in the 2nd suit (If Astro bidder's 3 is a raise or jump bid it is inviting to game)
      2 x other
      major
      Shows exactly 3 of the other major in case responder has 4/5
      (if not responder should bid 2NT asking for Astro bidder's minor)

      Astro can (although rare) be used over an opening 2NT (and Gambling 3NT) by the opponents, with extreme distribution and favourable vulnerability, to describe both 1 and 2 suited hands. The principles of Astro above should still apply in both direct and balancing seats. For example:

      EastSouthShows
      2NT3C!hearts+minor:Lacking 3 hearts partner bids 3D! (relay)
      3D!spades + another suit
      Any other suit bid!Natural
      3NT!Both minors

      goto Index

      Bergen Raises ( ! )

      Bergen Raises apply when partner (playing 5-card majors) opens 1 of a major. The theory is that you want to bid to the level of the combined length of your trump suit, according to "The Law of Total Tricks". ie., with 4-card support + partners 5 = 9 tricks = 3 level. With a weak hand and 4 trumps you can jump to the 3 level (pre-empt)

      Note:This table of examples assumes a basic system of 2/1
      NorthSouthShows
      1H/1S2H/2S7-10 Points with 3 trumps (constructive raise)
      1H/1S3H/3S!0-6 Points with 4 trumps
      1H/1S1NT!6-12 Points less than 4 trumps, good other major/other suit (forcing)
      (If responder has good 10-12 and 3 trumps,he rebids 3 of opener's suit)
      1H/1S2NT! J2NT, (forcing). If NOT playing J2NT =13+Points (invitational)
      1H/1S3C!6-9 Points and 4 trumps
      1H/1S3D!10-12 Points and 4 trumps (limit raise)
      1H/1S4H/4S!0-6 Points and 5 trumps
      1H2C/2D!Game Forcing
      1S2H/2C/2D!Game Forcing

      Note 1: Nowadays most use 3C! as the "limit" raise and 3D! to show 6-9, either way the minor raise is artificial and says nothing about the bid suit.

      Note 2: A jump to 3 of the other major shows a hand worth a raise to game with singleton or void in side suit: if opener wishes to discover the short suit he bids in steps eg., 1H-3S!, opener bids 3NT! to ask about the singleton/void: responses are: 4C! or 4D! = singleton/void in bid suit: 4H! = singleton/void in spades. (Over 1S-3H!, 3S! would ask about the short suit and a 3NT! response would = single/void in clubs etc.)

      Brozel ( ! )

      A method of competing against an opponent's 1NT opening. A double is used to show a 1-suited hand. If partner does not wish to defend, he removes the double to 2C and the doubler can pass (with clubs) or bid his real suit.

      The Overcalls of 1NT are:
      EastSouthShows
      1NT X! 1-suited hand
      2C!clubs and hearts
      2D!diamonds and hearts
      2H!hearts and spades
      2S!spades and a minor (pard may respond 2NT to locate minor)
      2NT!clubs and diamonds
      3C/3D/3H/3S!3-suited hand + void or singleton in bid suit.
      (Note: Most players prefer to use this as a natural bid)

      goto Index

      Cappelletti! (Capp) (also known as Hamilton or Ham) ( ! )

      Used versus opponent's opening of 1NT

      The Overcalls of 1NT are:
      EastSouthShows
      1NTX!Strong hand (penalty oriented)
      2C!1-suited hand Respond with 2D! (Pass only if
      you have a good 6-card club suit).
      Partner can pass with diamonds or correct to his suit
      2D!At least 5/4 in the majors
      2H!hearts + a minor
      2S!spades + a minor
      2NT!Both minors

      Possible responses to Cappelletti!

      Capp O/Call North Shows
      X!
      Strong Penalty
      Pass Can stand the X
      2 x Suit Weak takeout, can't stand the X
      2c !
      1-Suited
      2d! Relay asks Pd. to bid his suit – Pd will pass if suit is diamonds or correct .If Pd has 6xd+4xc, he can show this by bidding 2NT! over the 2d! relay
      Pass Poor hand with long decent clubs
      2h-s! Good 5+-card major
      2NT! 11-13HCP balanced hand (invitational)
      2d!
      5/4+majors
      Pass Poor major suit support with long good diamonds
      2- Minimum response - major suit preference (NF)
      3c! Poor major suit support with long good clubs
      2NT!
      (force 1rnd)
      Either a minor-suit hand or limit raise in 1 of the majors (if the latter the plan is to rebid 3h-s after pd has shown his better minor) (NF,invitational)
      3h-s! Preemptive in accordance with " The Law of Total Tricks"*
      2h!
      hearts+minor
      (NF)
      Pass content to play in 2h
      3h! Preemptive as * above
      2NT!
      (force 1rnd)
      Asks Pard to bid his minor or shows a limit raise, eg.1NT-2h!-P-2NT!-P-3d-All Pass or, 1NT-2h!-P-3d-3h(invitational, NF)**
      2s!
      spades+minor
      (NF)
      Pass content to play in 2s
      3s! Preemptive as * above
      2NT!
      (force 1rnd)
      Asks Pard to bid his minor or shows a limit raise as ** above but spades instead of hearts
      2NT!
      both minors
      3c-d! Preferred minor
      3hs! A good major suit of your own and 11+HCP (more likely vs wk NT)(NF)
      Pass/3NT! 11+HCP Balanced hand with good major stops (more likely vs wk NT)

      Note 1: The above responses assume Opp2 passes. If Opp2 doubles the 2c overcall, then a redouble shows 7+HCP and support for all suits inviting the Overcaller to compete at the 3-level

      Note 2: The Partnership may agree that in the "balancing position" a double would show a 4-card major+ a longer minor

      Note 3: Capp may also be used over openings of 2/3NT (including Gambling 3NT)

      Note 4: Further, the Partnership may also agree to use Capp after one partner has opened the bidding with 1c/1d and opponent has overcalled 1NT. In this case, Partner2's Capp overcalls at the 2-level would have the same meaning as above and would indicate a weak hand of 8 or less Points, since with a stronger hand he would double for penalty

      goto Index

      DONT! (Disturb Opponents NT)

      The Overcalls of Opp's 1NT are:
      East South Shows
      1NT X! 1-suited hand (if weak respond with 2c!
      partner can pass with clubs or correct to his suit) *
      2c! clubs and a higher-ranking suit
      2d! diamonds and a major
      2h! both majors
      2s! spades and may be weak
      Note: A response of 2NT! by North is forcing - see below

      Possible Responses to DON’T Overcalls:
      West North South Response Options assuming East Passes
      1NT X! 2c! (artificial) asks Pard to bid his suit (see * above)
      If you have a v good suit of your own you can bid it
      If you have a balanced hand with 14+HCP you can pass for penalty
      2c! Pass is you have 3+c
      Bid 2d! (artificial) asks Pd to bid the other suit (if suit is d pd will pass)
      2d! Pass if you have 3+d
      Bid 2h! (artificial) asks Pd to bid the other suit (if suit is h pd will pass)
      2h! Pass with hearts or adjust to spades
      2s! Pass
      Raise if you have a strong hand and at least 2xs. (Remember Pd may be weak)

      Further 3-level bids by DONT overcaller after 2NT! (14+HCP) response:
      West North South North North's possible responses
      1NT 2c! 2NT!
      (forcing)
      3c! Bad hand with clubs and unknown other suit
      3d! Good hand with clubs and diamonds
      3h! Good hand with clubs and hearts
      3s! Good hand with clubs and spades
      2d! 2NT!
      (forcing)
      3c! Bad hand with diamonds and hearts
      3d! Bad hand with diamonds and spades
      3h! Good hand with diamonds and hearts
      3s! Good hand with diamonds and spades
      2h! 2NT!
      (forcing)
      3c! Bad hand with better hearts than spades
      3d! Bad hand with better spades than hearts
      3h! Good hand with better hearts than spades
      3s! Good hand with better spades than hearts

      If DONT overcall is doubled, your possible responses are:
      Pass Indicates tolerance of bid suit
      XX Asks for Partner's 2nd suit
      New Suit Natural, non-forcing
      If DONT overcall is in turn overcalled (2of a suit) your possible responses are:
      Pass Natural, non-forcing
      X Asks for Partner's 2nd suit
      New Suit Natural, non-forcing

      Another use of DONT is when your side opens 1NT and Opp1 doubles; a rescue bid may be necessary, especially if playing weak NT

      North Opp1 South Shows
      1NT X XX! 1-suited hand (if wk respond with 2c!
      Pd can pass with clubs or correct to his suit)
      2c! clubs and another suit
      2d! diamonds and a major
      2h! Both majors
      2s! spades

      Drury ( ! )

      Used for reponding to 3rd/4th seat major suit opening bids. A response of 2C! is 100% forcing. (Drury, and all its variations, is off if the 1 of a major is overcalled). Opener continues as follows:

      Call2D!Artificial. Sub-minimum opener
      Rebid of suit!Shows full opening hand

      Reverse Drury (more commonly used) ( ! )

      An improved version of Drury that "reverses" the meanings of opener's rebids. RDrury is an effective way to gauge the strength of partner's 3rd/4th seat 1 of a major opener. 2C! by responder shows 10-12 points with at least 3 card support for the bid suit.

      OpenerResponderOpenerShows
      1-2!2!Artificial, showing full opening hand
      2-!Rebid of suit=subminimum hand, responder should pass
      12!2!At least 5/4 spades/hearts, does not promise opening strength.
      Responder can pass with 4x or return opener to spades
      12!3-!Good 5 card minor.
      Does promise opening strength. (forcing)

      Note: If responder really wants to show a long good minor he needs to bid 3/ over 1/

      Two Way Rdrury ( ! ) (Recommended)

      Show a limit raise with three-card trump support for partner’s major suit opener by bidding 2! and four-card support with 2! Responses are the same as for RDrury above except after 2! you lose the “2! artificial full opening hand”. A clear advantage of 2-way RDrury is that opener can now identify the combined trump fit and that extra trump may be invaluable in partner's decision to bid game. 2-way RDrury allows responder, a passed hand, to tell partner that he has a limit raise with either 3 or 4-card support for Opener’s major suit opener. This form of Drury is highly recommended since opener is made aware of the combined trump total, in keeping with the “Law of Total Tricks”.

      Flannery ( ! )

      Instead of a weak 2D, an opening bid of 2D! is used to show 5 hearts and 4 spades and 11-15HCP. Responder may:

      1. Sign off in 2 of a major
      2. Jump to 3 of a major to invite game
      3. Bid 2NT as a forcing enquiry
      Over 2NT Response, Opener Rebids in the Following Manner:
      ResponderOpenerShows
      2NT! 3C/3D!3 cards in bid minor
      3H!Minimum hand with 2/2 in the minors
      3S!Maximum hand with 2/2 in the minors
      3NT!Max hand with 2/2 in the minors + an honour in both minors
      4C/4D!4 cards in the bid minor

      Note: 2H is sometimes used instead of 2D (reserving 2D for some other purpose) - the responses are the same, except that responder passes to sign off in hearts

      goto Index

      Gambling 3NT ( ! )

      1. 10-12HCP and a 7-card solid minor, no void or small singleton, open 3NT! (The hand must have no outside Ace or King). If responder has stops in the other 3 suits and no minor void (and no slam interest), he can pass. If he does not have the required stops and entry, he must bid 4C which opener can adjust to 4D if necessary.

      2. Acol 3NT Opening (Recommended)
      16-21HCP, a solid or semi-solid minor suit of at least 6 (usually 7) cards, and outside stops in at least 2 (often all 3) suits, no void or small singleton
      Note: Responder must never rescue partner: if slam is out of the question, responder should pass.

      Inverted Minors ( ! ) (invm)

      A single minor raise is forcing and a jump minor raise is weak, thus "inverting" the standard meaning of the two bids. When responder has a weak minor raise (eg. 1D-2D) he is unlikely to "buy" the contract so he may as well bid 3. Conversely if responder has a good minor raise, he wants to keep the bidding as low as possible to allow careful exploration for game, or slam. No hand is too strong for a single minor raise. For example:

      Responses over an Opening of 1 of a minor
      NorthSouthShows
      1C/1D1NT6-10HCP balanced hand.Denies 4-card major.
      Does not deny 4 of bid minor (NF)
      1C/1D2C/2D!Min 10 Points (no upper limit) and 4+trumps,
      denies 4-card major (forcing)
      1C/1D3C/3D!Weak hand with 5 trumps or 4 good trumps

      After the single minor raise, opener must bid again, (except if responder is a passed hand, or if opener's RHO intervenes with a bid or a double).

      Opener's Possible Rebids
      NorthSouthNorthShows
      1C/1D2C/2D! 2NT!Min response suggests NT as final contract
      3C/3D!Min response hand unsuitable for NT
      2H/2S!Extra strength, 4+ of the bid minor + 3/4-card major
      3NT!18-19HCP (if playing 15-17NT), balanced hand


      After a single minor raise responder is compelled to bid again only if opener rebids in a new suit. Otherwise, responder has the option of passing if he feels the proper contract has been reached.

      Responder's Possible Rebids
      NorthSouth South's Rebid Shows
      1C/1D2C/2D!Natural showing 2D raise as minimum
      2H/2S!2NT!
      1C/1D2C/2D!Minimum single raise (unsuitable for NT)
      2H/2S!3C/3D!
      1C/1D2C/2D!Strength in the other minor: may help to enable 3NT
      3C/3D!3D/3C!
      1C/1D2C/2D!3 good hearts/spades (South denied 4 with the single minor raise)
      2H/2S!3H/3S!
      1C/1D2C/2D!Stops in the 2 unbid suits
      2H/2S!3NT!

      After responder's rebid, any further bidding is governed by the following principle: "After a single minor raise, if either partner returns to 3 or 4 of the agreed minor or 2NT, this is not forcing (except if either partner has bid 3NT prior to a return to 4 of the minor) and indicates minimum values for his previous bidding. Hence, any other bid that does not complete game is forcing.". In competition, the forcing single minor raise is "on" after a single suit overcall or t/oX

      Jacoby Transfer to minors (J4xf) ( ! )

      Use if responder has a long minor, less than 8HCP, limited entry making a NT contract undesirable.

      1. The simple SAYC method:
      After a 1NT opener, a 2S! response is a transfer to 3C, which can be passed with clubs or responder can rebid 3D if his suit is diamonds.

      2. The better method which keeps Opener as declarer:
      After a 1NT opener, 2! is a transfer to clubs and a 2NT! call is a transfer to diamonds

      Note 1: Jacoby Transfer to minors is "off" altogether if the 1NT opening is overcalled.
      Note 2: Although this is an SA-YC treatment, another way is to use 2 to Xfer to Clubs and 2NT to Xfer to Diamonds thereby keeping the contract in the strong hand.

      Landy and Revised Landy (rlandy)( ! )

      A simple defense over opponent's 1NT opener. An overcall of 2C! is artificial and asks for takeout in either of the majors. All other overcalls are natural, unless you use Revised Landy which additionally uses 2D! to show both minors.

      Laventhal Discards (Lav)

      Discard of a low card of either remaining suit (ie. excluding trumps), asks for the lower suit
      Example: If, say, hearts are trumps and you are discarding on clubs, then a low spade or diamond asks for a diamond.

      Discard of a high card of either remaining suit, asks for the higher suit
      Example: If, say, diamonds are trumps and you are discarding on spades, then a high heart or club asks for a heart

      goto Index

      Lebensohl (Leb) ( ! )

      A method of contending with the opposition suit overcall of partner's 1NT opening bid. Essentially it involves an artificial response of 2NT. which demands that opener bids 3C! as a "relay" bid. Responder may then pass (with clubs) or sign off in his real suit. After a 2-level overcall by the opponents, a response of 3 of a new suit is natural and forcing, e.g., 1NT-(2d)-3c! (This also applies if it is a jump bid over opp's 2-level overcall: e.g. 1NT-(2D)-3H!).

      If responder, after the Lebensohl 2NT bid, bids a suit that is higher ranking than overcaller's suit, it is invitational to game e.g., 1NT-(2d)-2NT!-(P)-3c!-(P)-3h!). The logic behind this is that if the responder had wished to sign off, he could have bid two immediately after the overcall, which would be weak, just as in standard bidding (e.g., 1NT-(2d)-2h).

      A common problem after an overcall of the 1NT opening is determining whether a stopper is held in the opponent's suit. 3NT is often reached with each partner hoping the other has a stopper, but in fact neither has. This problem can be solved through another application of the Lebensohl convention. Here's how (assume West passes):

      e.g.NorthEastSouth South's Rebid Shows
      A1NT2H2NT!Confirms a heart stop - partner should pass
      3C!Pass3NT!
      B1NT2H2NT!Cuebid is Stayman showing 4 spades and confirms a heart stop
      3C!Pass3H!
      C1NT2H3NT!Denies heart stop. Partner must have a heart stop to Pass
      D1NT2H3H!Denies heart stop but shows 4 spades.
      Partner must have a heart stop to bid 3NT

      Memory Aid: "DD" = "Direct Denies"

      After a 2-suited overcall (eg. when opps are using conventions such as Brozel, Astro and Landy) and the overcall is artificial, it is still possible to employ Lebensohl, but with certain modifications as follows:

      1. After a 2-suited artificial overcall of 1NT opening, the suit bid is still an "unbid" suit.
      2. The agreements re the stop in opp's suit (see above) are "off"
      3. After a 2-level artificial overcall, a double is for penalty but the doubler does not promise specific values in the artifical suit but defensive strength (approx 7+HCP) and usually suggests length in one or both of the opp's suits.

      Note : After a natural 3-level suit overcall a double is for takeout

      A further application of the Lebensohl convention is used after partner has made a takeout double of opponent's weak 2-bid opener. A response of 2NT! (if you are weak and have a long suit) requires the doubler to bid 3C! (unless he is v strong and can pass or bid 3NT), then you may pass (with clubs) or sign off in your suit.

      EastSouthWestNorthNorth's Rebid Shows
      2HXPass2NT!Less than 7HCP with
      5+cards in the bid suit
      Pass3C! (relay)Pass (with clubs)/3D!

      Note 1: The failure to engage the Lebensohl 2NT bid gives a constructive meaning to 3-level suit responses to partner's takeout double
      Note 2: If the suit bid at the 3 level, after engaging the Leb 2NT is a higher ranking suit than the opp suit, then it is invitational, e.g., 2D-X-2N!-3C!-P-3H!.

      goto Index

      Lightner Double

      A form of lead-directing double made over a voluntarily bid slam contract. Its purpose is to request an unusual lead, never a suit bid by your own side. In the majority of cases the Lightner Double is based on a void, often in one of the opponents' suits, usually in a side-suit bid by dummy.

      Note: The Lightner Double only applies against voluntarily bid slams so the double of an opponent's sacrifice bid is not lead-directing but penalty.

      Minor Suit Stayman (mss) ( ! )

      Over partner's 1NT opener, 2S! shows at least 5/4 in the minors, denies a 4-card major and shows game interest. If the 1NT opener responds 3C! or 3D!, it shows a minimum for his NT and 4 cards in the minor bid.

      Note 1: MSS (like Jacoby Transfers) is "off" altogether if the 1NT opening is overcalled. Also over openers of 2NT and 3NT.

      Note 2: The use of MSS over a 2 or 3NT opener always shows slam interest. If a minor suit has been agreed, then a later bid of 4NT is Blackwood

      Note 3: This simple form of MSS is not recommended since it eliminates the use of (MST which combines both Jacoby Transfers to minors and minor Suit Stayman)

      Minor Suit Transfer Bids ( ! )

      Recommended treatment whereby Jacoby Xfers to minors and MSS are used as a combined convention. The Minor Suit Transfer Bid must always show a "one-suited" hand, since all "two-suited" hands are adequately catered for with the use of Stayman, Jxfers to majors, or MSS. MST uses 2NT! as the transfer to clubs and 3C! as the transfer to diamonds.

      Example A
      No.NorthSouthSouth's Rebid Shows
      1.1NT2NT!At least 5 (usually 6) clubs and a "bust"
      3C!Pass
      2.1NT3C!At least 5 (usually 6) diamonds and a "bust"
      3D!Pass


      Example B: further bidding by the Xfer bidder
      No.NorthSouthSouth's Rebid Shows
      1.1NT2NT/3C!Singleton or void in the "new" suit, at least 6 of the known minor.
      Game force, suggests slam interest
      3C/3D!3H/3S!
      2.1NT2NT/3C!No singleton or void, Game Force, possible slam interest.
      Opener should pass if min with min support in the known minor
      3C/3D!3NT!
      3.1NT2NT/3C!6+ of the known minor. highly distributional,
      Game invitational. Opener should pass or continue to 5C/5D
      3C/3D!4C/4D!
      4.1NT2NT/3C!This is quantitative not Blackwood but South has
      shown 5+ of the known minor
      3C/3D!4NT!
      5.1NT2NT/3C!Signing off in the known minor.
      highly distributional, very few HCP
      3C/3D!5C/5D!

      Since 2NT is used as a Transfer, Responder must use Stayman to invite to game in NT if he has a balanced hand and 8/9 HCP. This works as follows:

      No.NorthSouthSouth's Rebid Shows
      1.1NT2C!8+HCP may/may not have a 4-card major - invitational to 3NT
      2D!2NT!
      2.1NT2C!8+HCP, denies a 4-card major and invites to game in 3NT
      2H2NT!
      3.1NT2C!8+HCP with exactly 4 hearts - invites to game in 3NT or 4H
      2H3H
      4.1NT2C!"check-back Stayman" (in case opener has a 4-card s suit as well as 4xh)
      Force 1 rnd, 8+HCP, denies 4xh but shows exactly 4xs
      - opener now rebids logically
      2H2S


      Note 1: Minor-Suit Xfer Bids may only be used after a 1NT opening bid and are "off" if the 1NT opener is overcalled or doubled.

      Note 2: If the Minor-Suit Xfer Bid is overcalled or doubled, opener may:

      1. Bid with a good fit for responder's minor
      2. X for penalty
      3. Pass
      Responder's rebids will have their usual meanings.

      Note 3: If opener bypasses the Xfer (rare) and rebids 3NT, it would indicate a super-fit in responder's known minor and an expectancy of making 3NT despite partner's weakness. After such a bypass, responder is in charge of the bidding since his weakness/strength are unknown to the opener. He may

      1. Pass
      2. Rebid his suit (usually a sign off)
      3. Cuebid a new suit if he has slam interest
      4. Bid 4NT to invite slam in NT

      Note 4: If as responder you have 7-10HCP and a 6-card minor suit a direct raise to 3NT is probably the best bid since any attempt to employ Minor-Suit Xfer Bids to further describe your hand would decrease your chances of succeeding in the better contract of 3NT.

      Note 5: An addition to Minor-Suit Xfer Bids is the use of 3D/3H/3S! to show a 3-suited hand with a singleton or void in the suit bid (Splinter Response). This would be game forcing and would show slam interest. If the shortage is in clubs, then use Stayman and bid normally. Splinter Responses are "off" after interference by the opposition

      goto Index

      New Minor Forcing (NMF) ( ! )

      The use of a bid in an unbid minor suit by responder as an artificial convenient forcing bid after a 1NT rebid by the opening bidder. Much like "4th Suit Forcing (4sf)". It promises about 11+HCP and is most frequently used when responder has a 5-card major suit as a means of enquiring about 3-card support. With a choice of "new minor" bid the longer and stronger to suggest a stopper.

      NMF is also effective when responder has 5/4 spades/hearts (after a minor-suit opening). It asks opener for a 4-card heart suit, as well as for 3-card spade support.

      NMF may also be used as a temporising bid when responder wishes to invite game in his own suit, or in opener's suit. This is the only means of describing such hands of invitational strength, assuming that responder's 2nd-round jump bids are forcing.

      After the NMF forcing bid, opener must further describe his distribution, in order to help responder locate the best contract. In most cases, opener may also indicate whether he holds minimum or maximum strength for his 1NT rebid.

      Note: In competition if either opponent has bid, the NMF convention is "off": responder's rebid in a new minor after opener's 1NT shows a real suit and is not forcing.

      3rd Round Bids Available to Opener
      PriorityNorthSouth North's 3rd Rnd bid Shows
      11C1SShows 4 hearts by bidding the unbid major.
      Does not deny 3xspades
      1NT2D!
      2H!?
      21C1HShow 3 hearts and min/max 1NT rebid
      1NT2D!
      2H/3H!?
      31H1SDenies 3 spades, shows club stop
      and min/max 1NT rebid
      1NT2D!
      2NT/3NT!?
      41H1SDenies 3 spades, no diamond stop
      and min 1NT rebid
      1NT2D!
      2H!?
      51D1HDenies 3 hearts no spade stop,
      does not agree clubs but shows 4 of them
      1NT2C!
      3C!?

      Responder's 3rd Round Available Bids
      PassIf opener's 3rd round bid is the logical contract
      Any Minimum BidNatural (agreeing suit/NT) (if below game invitational)
      Any Jump BidNatural (agreeing suit) (if below game forcing)
      After 2H 3rd rnd bid by pard
      (showing 4xH), with 5xS
      and less than 4xH, bid 2S
      Asks if pard has 3 spades
      (forcing for 1 rnd)

      If the NMF convention is adopted, responder must know the proper methods of describing 2-suited hands (at least 5/5 shape) after opener's 1NT rebid:

      1. With a weak 2-suiter, responder may (a) rebid a reasonably good 5-card major or (b) pass. Do not bid a new minor suit. (With 5/5 majors, responder is able to bid both suits).

      2. With an invitational 2-suiter, responder should bid a new minor, even when holding both majors. Then on the next round, responder may bid his 2nd suit (unless opener's 3rd bid has indicated an obvious final contract).

      3. With a game-forcing 2-suiter, responder should jump in his 2nd suit.

      goto Index

      Odd/Even Discards (also known as Roman Discards)

      1. An odd discard encourages that suit.

      2. A low even discard discourages that suit and asks for the lower of the remaining side suits (discount trumps)

      3. A high even discard discourages that suit and asks for the higher of the remaining side suits (discount trumps).

      Note 1: Usually applies on first discard only
      Note 2: Can be extended to encourage/discourage lead, eg., play odd to encourage continuation or hi/lo even to discourage continuation and ask for hi/lo of the side suits.

      Ogust ( ! )

      A method of rebidding after a forcing 2NT! response to a weak 2 bid. The weak 2 bidder decribes both the strength of his hand and the number of top honours in the long suit (top honours are A, K, & Q. Do not count the Jack).

      Responses are as follows
      3C!Min hand with 1 top honour in suit
      3D!Min hand with 2 top honours in suit
      3H!Max hand with 1 top honour in suit
      3S!Max hand with 2 top honours in suit
      3NT!Max hand with 3 top honours in suit

      Memory Aid: "minors are minimum, 1-2-1-2-3" where the numbers refer to the top honours held for each of the 5 possible replies.

      Note: Where opener is between minimum (6HCP) and maximum (10/11HCP), treat

      7-9HCP + 6-7 losers as maximum
      7-9HCP + 8+ losers as minimum

      Losers: There are 3 possible losers in each suit - AKQ missing . However an unsupported Q counts as half a loser and a small singleton would only count as 1 loser, a small dblton as 2 losers, so a hand of, say, AJxxxx, xx, xx, Qxx, would have 8 and a half losers but if you change the Qxx to QJx the hand would have 8 losers (both would be minimum with one top honour=3c!)

      goto Index

      Puppet Stayman ( ! )

      A variation of Stayman where the 2! response to partner's 1NT opener, forces opener to rebid 2! if he has no 5-card major.

      Responder continues as follows:

      1. 2! shows a 4-card spade suit
      2. 2! shows a 4-card heart suit
      3. 2NT! shows both 4-card majors and invitational strength
      4. 3! shows 4 hearts and 4 or 5 spades, game force
      5. 3! shows 4 spades and 5 hearts, game force
      6. 3NT! no 4-card major and game going strength
      The advantage of this treatment is that it allows opener to be declarer without divulging any information about his hand. A similar treatment can be used over 2NT openers.

      Roman Key Card Blackwood (RKC)

      The answers to RKC include the King of trumps as an extra control card (ie. 5 control cards: 4 Aces and King of trumps). There are 2 main versions played on OKbridge, 0314/3014 and 1430.

      RKC 0314/3014 asking for ControlsRKC 1430 asking for Controls
      4NT 5C0 or 3 controls1 or 4 controls
      5D1 or 4 controls3 or 0 controls
      5H2 or 5 controls without Q Trumps2 or 5 controls without Q Trumps
      5S2 or 5 controls with Q Trumps2 or 5 controls with Q Trumps

      After the reply to 4NT, 5 of the trump suit is a signoff. If the reply is 5 or 5, the cheapest relay asks for the trump Queen, and the next cheapest relay is used to ask for Kings. If the reply is 5 (denying the trump Queen) or 5 (showing the trump Queen), then the cheapest relay is used to ask for side suit Kings.

      Note 1 (with patnership understanding):

      1. A 5NT response to 4NT can show an 0 or 2 controls with a working void
      2. 6 of any suit below the trump suit can show 1 or 3 controls with void in the bid suit
      3. 6 of the agreed trump suit can show 1 or 3 controls with a void in a higher ranking suit

      Note 2:
      1. A 5NT rebid by the RKC bidder, when it is not a 1st or 2nd relay, asks for the cheapest King. With the club King, for example, responder would bid 6c.
      2. Many players expect that asking for the trump Queen or for Kings is a grand slam try that guarantees that all keycards are held by the partnership. If so, then either partner is entitled to go to the 7 level when their unshown holdings are judged to be "the right stuff".
      3. The relays re Q of trumps and asking re Kings are based on "agreed trump suit" - if no trump suit has been agreed (eg., 1H-P-1S-P-4NT), you should assume the last bid suit is the trump suit, ie., spades
      4. Relays exclude the agreed trump suit which would be used to signoff.
      5. If an Ace/Control is missing be aware that to ask about Kings may take you over 6 of the agreed suit.
      6. Some players show Zero Kings by bidding 6 of the agreed suit and specific Kings by bidding the cheapest suit in which a King is held. Some players bid 5NT to show a King in a suit above the trump suit. If you are in any doubt as to what any of the replies mean, ask the RKC bidder.

      RKC Asking for Side Suit Kings & Q of Trumps
      North
      (RKC ? Aces)
      South
      (RKC ? Aces Reply)
      Agreed
      Trump Suit
      NorthSouthShows
      4NT5Cclubs5D
      ? trump Q
      5HNo trump Q
      5STrump Q
      5H
      ? Kings
      5S0
      5NT1
      6C2
      6D3
      diamonds5H
      ? trump Q
      5SNo trump Q
      5NTTrump Q
      5S
      ? Kings
      5NT0
      6C1
      6D2
      6H3
      hearts5D
      ? trump Q
      5HNo trump Q
      5STrump Q
      5S
      ? Kings
      5NT0
      6C1
      6D2
      6H3
      spades5D
      ? trump Q
      5HNo trump Q
      5STrump Q
      5H
      ? Kings
      5S0
      5NT1
      6C2
      6D3
      4NT5Dclubs or
      diamonds
      5H
      ? trump Q
      5SNo trump Q
      5NTTrump Q
      5S
      ? Kings
      5NT0
      6C1
      6D2
      6H3
      hearts5S
      ? trump Q
      5NTNo trump Q
      6CTrump Q
      5NT
      ? Kings
      6C0
      6D1
      6H2
      6S3
      spades5H
      ? trump Q
      5SNo trump Q
      5NTTrump Q
      5NT
      ? Kings
      6C0
      6D1
      6H2
      6S3
      4NT5Hclubs,
      diamonds
      or hearts
      5S
      ? Kings
      5NT0
      6C1
      6D2
      6H3
      spades5NT
      ? Kings
      6C0
      6D1
      6H2
      6S3
      4NT5Sclubs
      diamonds
      hearts
      spades
      5NT
      ? Kings
      6C0
      6D1
      6H2
      6S3

      goto Index

      Smolen Transfer Bids (Smolen) ( ! )

      An adjunct to Stayman and Jacoby Transfers, where, after a 2 reply to Stayman, responder holding 5/4 or 6/4 in the majors, jumps to 3 of his 4-card major, allowing opener to become declarer in responder's long major.

      Example
      Opener Responder Responder Shows
      1NT
      2
      2
      3!
      5 spades and 4 hearts
      1NT
      2
      2
      3!
      5 hearts and 4 spades

      Opener can raise responder's long major with 3 trumps or rebid 3NT with only 2. In the latter case, with 6 of his long major, responder can bid 4 of the suit immediately below his 6-card major as a further transfer.

      Example
      SequenceResponderResponder Shows
      1NT-2-2-3!-3NT4!6 spades and 4 hearts
      1NT-2-2-3!-3NT4!6 hearts and 4 spades

      Splinters ( ! )

      The use of an unusual jump bid to show a singleton or void in the suit bid and excellent trump support for partner's last bid suit. This is forcing to game and shows slam interest.

      NorthSouthShows
      1H3S!13-16HCP, agrees hearts, singleton or void spade (forcing)
      With no slam interest partner may sign off in 4H
      1H/1S4C/4D!As above but with club/diamond void or singleton
      1S4H!As above but with heart void or singleton
      Note: Some players prefer that any game call is to play and not a splinter

      Note 1: In competition after opponent's takeout double, splinter bids are still "on"

      Note 2: In non-competitive auctions, Splinter bids may be extended to areas of rebidding, by both opener and responder. In this respect the "rule of thumb" is if a particular new-suit bid would be forcing, then one level higher in that same suit is a splinter bid.

      Texas Transfers ( ! )

      Jump responses of 4/4 over opener of 1NT/2NT to transfer to 4/4 when responder wants to be in game but has no slam interest

      OpenerResponderOpener
      1NT/2NT4!4
      4!4

      The idea behind this convention is similar to that behind Jacoby Transfers - it is better for opener to be declarer, since his high cards won't be exposed to the defenders.

      Using both transfer conventions, responding to both 1NT and 2NT, Root/Pavlicek recommend the following understandings:

      1. Texas, then pass is signoff in game, therefore:
      2. Jacoby, then raise to game is mild slam try (not forcing but opener is invited to bid again with maximum).
      3. Jacoby, then 4NT is defined as quantitative slam invitation, therefore:
      4. Texas, then 4NT is Blackwood.
      OpenerResponderOpenerResponderUsing both JXfer and Texas, Shows
      1NT2-!2-4-Suggests slam interest
      2-!2-4NTQuantitative slam invitation
      4-!4-PassSignoff in game, no slam interest
      4-!4-4NTBlackwood, not quantitative

      Texas Transfers are "on" in competition through 3

      OpenerOpp1ResponderShows
      1NT2-34!Xfer to 4
      24!Xfer to 4
      34Natural, not an Xfer

      Unusual Over Unusual ( ! )

      A defence of Opponent's Unusual NT overcall of Opener's 1 of a major opening.

      After a 2NT overcall of Opener's 1-, resonses of 3 and 3 are artificial showing hearts and spades respectively: e.g., If partner opened 1:

      1. 3! shows a heart suit with enough strength to force
      2. 3! shows a limit raise (or better) in spades
      3. 3! shows a heart suit but is not forcing
      4. 3! shows a spade fit, but less than a limit raise
      Voluntary Bid of Five in a major Suit

      A voluntary bid of five in an agreed major suit, is a slam invitation which is also a form of "asking bid". It asks partner to proceed to slam if he has 1st or 2nd round control of the enemy suit or, if your side has bid all but one suit, then 1st or 2nd round control in the unbid suit.

      The Responses to Control Showing Enquiry
      re Enemy Suit or Unbid Suit are:
      BidShows
      PassNo controls in specified suit (2 quick losers)
      Bid 6 1st round control (eg. Ax)
      Bid 6with 2nd round control (eg.singleton)
      5NT (rare)Guarded King giving partner the option of 6NT

      Note: If opps have bid a suit and there is also an unbid suit, a cuebid of the unbid suit shows 1st round control in both.

      When the above is illogical, eg. 1S-5S or if there is no unbid suit and no enemy bid, the voluntary bid of 5 of the agreed trump suit asks about the trump quality.

      Responses to Trump Suit Enquiry are:
      Call PassIf you feel there are 2 trump losers
      6If only 1 trump loser
      7If trumps are solid

      Note 1: Since there is no logical reason to jump to 5 of a major suit, a voluntary such bid must be a slam try, you should be able to recognise it when used.

      Note 2: If partner has pre-empted in a competitive auction, a raise to 5 of his major is not a slam try, even if voluntary. This is an "advance sacrifice".

      goto Index